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path: root/scumm/akos.cpp
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2002-12-28Fix CMI Akos 'garbage' bug, based off of eriktorbjorn patch 659331James Brown
svn-id: r6222
2002-12-28cleanupMax Horn
svn-id: r6214
2002-12-27cleanupMax Horn
svn-id: r6197
2002-12-16added missing sound effects based on patch #654463Paweł Kołodziejski
svn-id: r5999
2002-12-01moved RNG to common/util.cppOliver Kiehl
svn-id: r5778
2002-11-19Patch #639699: SAM: Fix for graphics glitchMax Horn
svn-id: r5601
2002-11-08Masking patchJames Brown
svn-id: r5468
2002-11-06removed more unused variables; cleaned up some spacesMax Horn
svn-id: r5442
2002-11-06removed unused parameters from drawBompMax Horn
svn-id: r5440
2002-11-06rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbitsPaweł Kołodziejski
svn-id: r5433
2002-10-25Patch #627935: Akos codec5 cleanup/bugfixMax Horn
svn-id: r5309
2002-10-25removed _bitMask table from akos16Paweł Kołodziejski
svn-id: r5308
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
svn-id: r5296
2002-10-22akos cleanup, second stageMax Horn
svn-id: r5242
2002-10-22akos cleanup, first stageMax Horn
svn-id: r5238
2002-10-22Remove akos16 warning()James Brown
svn-id: r5233
2002-10-22Remove unused variableJames Brown
svn-id: r5232
2002-10-22ludde's akos 16 cleanup and mods - fixes the full throttle dumpster ↵James Brown
animation too svn-id: r5230
2002-10-22Akos(16) fixes by Ludde - yay, it's working :)James Brown
svn-id: r5229
2002-10-22cleanup akos16, still brokenPaweł Kołodziejski
svn-id: r5228
2002-10-21cleanup and fixes akos16: types, init. variables at mirror, missing '+' at ↵Paweł Kołodziejski
decode, but still broken :( svn-id: r5221
2002-10-21add missing bitmask value. akos16 is still quite broken howeverJames Brown
svn-id: r5211
2002-10-21added cliping for actor in akos16Paweł Kołodziejski
svn-id: r5206
2002-10-21badly akos16 implementationPaweł Kołodziejski
svn-id: r5204
2002-10-16Implement akos codec 1, shadow mode 3James Brown
svn-id: r5167
2002-10-15Fix missing fourth shape in Dig rods, by changing typecast.James Brown
svn-id: r5155
2002-10-07eriktorbjorn's Akos Codec 5 rewrite (Patch 618888 V2)James Brown
svn-id: r5102
2002-10-06Reverse experimental AKOS codec 5 rewrite.James Brown
This rewrite causes touching the ladder at the Fuel Tower to crash ScummVM again (in Full Throttle) svn-id: r5091
2002-10-06Full Throttle / The Dig fixes.James Brown
drawDescString (for Full Throttle object names, in the 'ring of fire') is still somewhat broken. Feel free to fix ;) svn-id: r5090
2002-09-21fixed warningMax Horn
svn-id: r4990
2002-09-01fixes to resolutionsPaweł Kołodziejski
svn-id: r4893
2002-08-21Initial revisionMax Horn
svn-id: r4785