Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-08-18 | Updated globals access for PalmOS | Chris Apers | |
svn-id: r9759 | |||
2003-07-24 | cleanup: encapsulate some more members of class Actor, and rename ↵ | Max Horn | |
newDirection -> targetFacing (since it corresponds to the future value of 'facing'; the distinction between 'facing' and 'direction' is extremly fuzzy) svn-id: r9175 | |||
2003-06-26 | Moved out akos_compare (no reason for it to be member of class Scumm) | Max Horn | |
svn-id: r8660 | |||
2003-06-19 | made scale table const again; some cleanup in setupBompScale | Max Horn | |
svn-id: r8559 | |||
2003-06-19 | use default scale table for bomb codec | Paweł Kołodziejski | |
svn-id: r8556 | |||
2003-06-16 | Comitted the partial (but seemintly good enough) actorHit implementation | Torbjörn Andersson | |
from patch #754895. Ship-to-ship combat is still rather glitchy, but there are probably other reasons for that. svn-id: r8519 | |||
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; ↵ | Max Horn | |
augmented by some more changes of mine svn-id: r8482 | |||
2003-06-07 | follow our coding conventions | Max Horn | |
svn-id: r8377 | |||
2003-06-05 | Fix the ugly striped shadows in AKOS codec 1 when drawing scaled actors. | Torbjörn Andersson | |
This was noticeable in Full Throttle and Curse of Monkey Island, at least. I don't remember seeing it in The Dig. svn-id: r8313 | |||
2003-06-01 | added a getMaskBuffer method (makes it easier to read some of the code); ↵ | Max Horn | |
merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen svn-id: r8241 | |||
2003-06-01 | cleanup / added comments / code unification | Max Horn | |
svn-id: r8235 | |||
2003-06-01 | same change as in the old costume code: just always mask | Max Horn | |
svn-id: r8205 | |||
2003-05-30 | more costume cleanup. soone we should be able to merger AKOS codec1 and the ↵ | Max Horn | |
old costume code svn-id: r8155 | |||
2003-05-30 | moved bomp stuff into own files; removed some of our 6 (!) bomp decoders | Max Horn | |
svn-id: r8151 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8150 | |||
2003-05-30 | code unification | Max Horn | |
svn-id: r8146 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8145 | |||
2003-05-30 | cleanup; removed last horizontal bound check from updateDirtyRect -> now all ↵ | Max Horn | |
the various 'offscreen actor redraw' problems should be fixed (at least I can't reproduce them in COMI anymore), while The Dig should still work just fine (at least it does in my test cases) svn-id: r8129 | |||
2003-05-30 | fix The Dig 'hang' regression | Max Horn | |
svn-id: r8124 | |||
2003-05-29 | cleanup; fixed crashes that occured when an actor was drawn partly offscreen | Max Horn | |
svn-id: r8113 | |||
2003-05-29 | cleanup | Max Horn | |
svn-id: r8110 | |||
2003-05-29 | merged all AKOS codec 1 decoders into one | Max Horn | |
svn-id: r8092 | |||
2003-05-29 | more costuem code merging | Max Horn | |
svn-id: r8088 | |||
2003-05-29 | more costume cleanup | Max Horn | |
svn-id: r8087 | |||
2003-05-29 | more costume/akos changes | Max Horn | |
svn-id: r8074 | |||
2003-05-29 | they are getting more and more similar :-) | Max Horn | |
svn-id: r8073 | |||
2003-05-29 | cleanup | Max Horn | |
svn-id: r8072 | |||
2003-05-28 | modify actor 5 to get kenny in COMI to draw properly | Max Horn | |
svn-id: r8066 | |||
2003-05-28 | spelling | Max Horn | |
svn-id: r8062 | |||
2003-05-28 | some more akos/old costume code unification, and cleanup | Max Horn | |
svn-id: r8060 | |||
2003-05-28 | const as const can! | Max Horn | |
svn-id: r8058 | |||
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced ↵ | Max Horn | |
derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM) svn-id: r7859 | |||
2003-05-19 | correct transparency colour for humongous games when using akos16 | Jonathan Gray | |
svn-id: r7676 | |||
2003-05-12 | modified akos / 'old' costume (charset) masking code to a) match each other; ↵ | Max Horn | |
also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions) svn-id: r7473 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-10 | fix variable acces | Jonathan Gray | |
svn-id: r7414 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-05 | Add more ScummVM globals to PDB | Chris Apers | |
svn-id: r7346 | |||
2003-03-28 | cleanup | Max Horn | |
svn-id: r6877 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-03 | fixes to akos opcodes | Paweł Kołodziejski | |
svn-id: r6669 | |||
2003-03-02 | added AKC_StartVarAnim opcode for akos_increaseAnims | Paweł Kołodziejski | |
svn-id: r6660 | |||
2003-03-02 | changed check only for Cxxx opcodes | Paweł Kołodziejski | |
svn-id: r6657 | |||
2003-02-22 | improved a little akos_queCommand func | Paweł Kołodziejski | |
svn-id: r6631 | |||
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown | |
svn-id: r6453 | |||
2003-01-12 | Add uSweat token (used when trying to walk across hot sand at brimstone beach) | James Brown | |
svn-id: r6432 | |||
2003-01-07 | more akos/costume merging | Max Horn | |
svn-id: r6352 |