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authorPaweł Kołodziejski2003-03-06 17:58:13 +0000
committerPaweł Kołodziejski2003-03-06 17:58:13 +0000
commit093428ae9a6a1fd33003a8a0827d7410501a74cb (patch)
tree00a37a896d37505db01dd69a162627df49e4990c /scumm/akos.cpp
parent90680fe9bb614c1c5b7030821445e294c937f152 (diff)
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and more cleanup
svn-id: r6718
Diffstat (limited to 'scumm/akos.cpp')
-rw-r--r--scumm/akos.cpp85
1 files changed, 30 insertions, 55 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index 32a000c431..826d565629 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -99,8 +99,7 @@ enum AkosOpcodes {
AKC_EndSeq = 0xC0FF
};
-bool Scumm::akos_hasManyDirections(Actor *a)
-{
+bool Scumm::akos_hasManyDirections(Actor *a) {
byte *akos;
AkosHeader *akhd;
@@ -111,16 +110,14 @@ bool Scumm::akos_hasManyDirections(Actor *a)
return (akhd->flags & 2) != 0;
}
-int Scumm::akos_frameToAnim(Actor *a, int frame)
-{
+int Scumm::akos_frameToAnim(Actor *a, int frame) {
if (akos_hasManyDirections(a))
return toSimpleDir(1, a->facing) + frame * 8;
else
return newDirToOldDir(a->facing) + frame * 4;
}
-void Scumm::akos_decodeData(Actor *a, int frame, uint usemask)
-{
+void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) {
uint anim;
byte *akos, *r;
AkosHeader *akhd;
@@ -195,8 +192,7 @@ void Scumm::akos_decodeData(Actor *a, int frame, uint usemask)
} while ((uint16)mask);
}
-void AkosRenderer::setPalette(byte *new_palette)
-{
+void AkosRenderer::setPalette(byte *new_palette) {
byte *the_akpl;
uint size, i;
@@ -220,8 +216,7 @@ void AkosRenderer::setPalette(byte *new_palette)
}
}
-void AkosRenderer::setCostume(int costume)
-{
+void AkosRenderer::setCostume(int costume) {
akos = _vm->getResourceAddress(rtCostume, costume);
assert(akos);
@@ -234,15 +229,13 @@ void AkosRenderer::setCostume(int costume)
codec = READ_LE_UINT16(&akhd->codec);
}
-void AkosRenderer::setFacing(Actor *a)
-{
+void AkosRenderer::setFacing(Actor *a) {
_mirror = (newDirToOldDir(a->facing) != 0 || akhd->flags & 1);
if (a->flip)
_mirror = !_mirror;
}
-byte AkosRenderer::drawLimb(const CostumeData &cost, int limb)
-{
+byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) {
uint code;
byte *p;
AkosOffset *off;
@@ -330,14 +323,12 @@ byte AkosRenderer::drawLimb(const CostumeData &cost, int limb)
return true;
}
-void AkosRenderer::codec1_genericDecode()
-{
+void AkosRenderer::codec1_genericDecode() {
byte *src, *dst;
byte len, maskbit;
uint y, color, height;
const byte *scaleytab, *mask;
-
y = v1.y;
len = v1.replen;
@@ -394,15 +385,13 @@ void AkosRenderer::codec1_genericDecode()
} while (1);
}
-void AkosRenderer::codec1_spec1()
-{
+void AkosRenderer::codec1_spec1() {
byte *src, *dst;
byte len, maskbit;
uint y, color, height;
byte pcolor;
const byte *scaleytab, *mask;
-
y = v1.y;
len = v1.replen;
@@ -462,20 +451,17 @@ void AkosRenderer::codec1_spec1()
} while (1);
}
-void AkosRenderer::codec1_spec2()
-{
+void AkosRenderer::codec1_spec2() {
warning("codec1_spec2"); // TODO
}
-void AkosRenderer::codec1_spec3()
-{
+void AkosRenderer::codec1_spec3() {
byte *src, *dst;
byte len, maskbit;
uint y, color, height;
uint pcolor;
const byte *scaleytab, *mask;
-
y = v1.y;
len = v1.replen;
@@ -639,9 +625,7 @@ const byte default_scale_table[768] = {
0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF,
};
-
-void AkosRenderer::codec1()
-{
+void AkosRenderer::codec1() {
int num_colors;
bool use_scaling;
int i, j;
@@ -651,10 +635,8 @@ void AkosRenderer::codec1()
bool masking;
int step;
-
/* implement custom scale table */
-
v1.scaletable = default_scale_table;
// FIXME - which value for VAR_CUSTOMSCALETABLE in V8 ?
@@ -785,7 +767,7 @@ void AkosRenderer::codec1()
if (_mirror)
v1.scaleXstep = -v1.scaleXstep;
- if ((int) y_top >= (int) outheight || y_bottom <= 0)
+ if ((int) y_top >= (int)outheight || y_bottom <= 0)
return;
if ((int)x_left >= (int)outwidth || x_right <= 0)
@@ -852,8 +834,8 @@ void AkosRenderer::codec1()
masking = false;
if (_zbuf) {
masking = _vm->isMaskActiveAt(x_left, y_top, x_right, y_bottom,
- _vm->getResourceAddress(rtBuffer, 9) +
- _vm->gdi._imgBufOffs[_zbuf] + _vm->_screenStartStrip) != 0;
+ _vm->getResourceAddress(rtBuffer, 9) +
+ _vm->gdi._imgBufOffs[_zbuf] + _vm->_screenStartStrip) != 0;
}
v1.mask_ptr = NULL;
@@ -884,8 +866,7 @@ void AkosRenderer::codec1()
}
-void AkosRenderer::codec1_ignorePakCols(int num)
-{
+void AkosRenderer::codec1_ignorePakCols(int num) {
int n;
byte repcolor;
byte replen;
@@ -1003,7 +984,7 @@ void AkosRenderer::akos16SetupBitReader(byte *src) {
akos16.dataptr = src + 4;
}
-void AkosRenderer::akos16PutOnScreen(byte * dest, byte * src, byte transparency, int32 count) {
+void AkosRenderer::akos16PutOnScreen(byte *dest, byte *src, byte transparency, int32 count) {
byte tmp_data;
if (count == 0)
@@ -1083,7 +1064,7 @@ void AkosRenderer::akos16SkipData(int32 numskip) {
} else {
AKOS16_FILL_BITS()
akos16.color = ((byte)akos16.bits) & akos16.mask;
- AKOS16_EAT_BITS(akos16.shift)
+ AKOS16_EAT_BITS(akos16.shift)
AKOS16_FILL_BITS()
}
} else {
@@ -1140,14 +1121,14 @@ void AkosRenderer::akos16DecodeLine(byte *buf, int32 numbytes, int32 dir) {
}
}
-void AkosRenderer::akos16ApplyMask(byte * dest, byte * maskptr, byte bits, int32 count, byte fillwith) {
+void AkosRenderer::akos16ApplyMask(byte *dest, byte *maskptr, byte bits, int32 count, byte fillwith) {
byte tmp;
byte tmp_data = *(maskptr++);
byte bitpos = 1 << (7 - bits);
if (count == 0)
return;
-
+
for(;;) {
tmp = tmp_data;
do {
@@ -1165,8 +1146,8 @@ void AkosRenderer::akos16ApplyMask(byte * dest, byte * maskptr, byte bits, int32
}
}
-void AkosRenderer::akos16Decompress(byte * dest, int32 pitch, byte * src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency) {
- byte * tmp_buf = akos16.buffer;
+void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency) {
+ byte *tmp_buf = akos16.buffer;
if (dir < 0) {
dest -= (t_width - 1);
@@ -1192,8 +1173,8 @@ void AkosRenderer::akos16Decompress(byte * dest, int32 pitch, byte * src, int32
}
}
-void AkosRenderer::akos16DecompressMask(byte * dest, int32 pitch, byte * src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte * maskptr, int32 bitpos_start) {
- byte * tmp_buf = akos16.buffer;
+void AkosRenderer::akos16DecompressMask(byte *dest, int32 pitch, byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte * maskptr, int32 bitpos_start) {
+ byte *tmp_buf = akos16.buffer;
int maskpitch;
if (dir < 0) {
@@ -1334,20 +1315,19 @@ void AkosRenderer::codec16() {
int32 numskip_before = skip_x + (skip_y * _width);
int32 numskip_after = _width - cur_x;
- byte * dest = outptr + width_unk + height_unk * _vm->_realWidth;
+ byte *dest = outptr + width_unk + height_unk * _vm->_realWidth;
if (_zbuf == 0) {
akos16Decompress(dest, pitch, srcptr, cur_x, out_height, dir, numskip_before, numskip_after, 255);
return;
}
- byte * ptr = _vm->_screenStartStrip + _vm->getResourceAddress(rtBuffer, 9) + _vm->gdi._imgBufOffs[_zbuf];
+ byte *ptr = _vm->_screenStartStrip + _vm->getResourceAddress(rtBuffer, 9) + _vm->gdi._imgBufOffs[_zbuf];
ptr += _numStrips * clip_top + (clip_left / 8);
akos16DecompressMask(dest, pitch, srcptr, cur_x, out_height, dir, numskip_before, numskip_after, 255, ptr, clip_left / 8);
}
-bool Scumm::akos_increaseAnims(byte *akos, Actor *a)
-{
+bool Scumm::akos_increaseAnims(byte *akos, Actor *a) {
byte *aksq, *akfo;
int i;
uint size;
@@ -1366,13 +1346,11 @@ bool Scumm::akos_increaseAnims(byte *akos, Actor *a)
return result;
}
-
#define GW(o) ((int16)READ_LE_UINT16(aksq+curpos+(o)))
#define GUW(o) READ_LE_UINT16(aksq+curpos+(o))
#define GB(o) aksq[curpos+(o)]
-bool Scumm::akos_increaseAnim(Actor *a, int chan, byte *aksq, uint16 *akfo, int numakfo)
-{
+bool Scumm::akos_increaseAnim(Actor *a, int chan, byte *aksq, uint16 *akfo, int numakfo) {
byte active;
uint old_curpos, curpos, end;
uint code;
@@ -1604,8 +1582,7 @@ bool Scumm::akos_increaseAnim(Actor *a, int chan, byte *aksq, uint16 *akfo, int
return curpos != old_curpos;
}
-void Scumm::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2)
-{
+void Scumm::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2) {
switch (cmd) {
case 1:
a->putActor(0, 0, 0);
@@ -1657,9 +1634,7 @@ void Scumm::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2)
}
}
-
-bool Scumm::akos_compare(int a, int b, byte cmd)
-{
+bool Scumm::akos_compare(int a, int b, byte cmd) {
switch (cmd) {
case 0:
return a == b;