Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-15 | Replaced global revBitMask array with a macro | Max Horn | |
svn-id: r18104 | |||
2005-05-15 | Renamed costume scale tables; merged the old costume renderer's scale table ↵ | Max Horn | |
with the small scale AKOS scale table (they were identical) svn-id: r18103 | |||
2005-05-15 | Disabling SCUMM7/8 games should disable HE61 games. | Travis Howell | |
Split akos_processQueue() in HE61+ and SCUMM7+ versions. svn-id: r18101 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-11-28 | Fix AKOS clipping issues at the left/right border of the screen (smooth ↵ | Max Horn | |
scrolling regression) svn-id: r15926 | |||
2004-11-27 | Fix for bug #1067982 (DIG: Parallax scrolling in library semi-broken) | Max Horn | |
svn-id: r15923 | |||
2004-10-22 | Whitespace | Torbjörn Andersson | |
svn-id: r15647 | |||
2004-10-07 | Simplify calling drawBomp a littl | Max Horn | |
svn-id: r15448 | |||
2004-09-24 | More V7_SMOOTH_SCROLLING_HACK related fixes | Max Horn | |
svn-id: r15250 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-06-27 | That check should of been for HE 7.0 games. | Travis Howell | |
svn-id: r14092 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-04-04 | let compiler optimize code better <g> | Max Horn | |
svn-id: r13458 | |||
2004-01-31 | cleanup (len == size) | Max Horn | |
svn-id: r12688 | |||
2004-01-08 | cleanup (make some more use of class Common::Rect) | Max Horn | |
svn-id: r12232 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski | |
svn-id: r11315 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-08-18 | some changes for smush codec 1 and 3, handled by bomp decompression | Paweł Kołodziejski | |
svn-id: r9766 | |||
2003-06-19 | the _bompBitsTable really tells the number of 1 bits in a given byte | Max Horn | |
svn-id: r8563 | |||
2003-06-19 | made scale table const again; some cleanup in setupBompScale | Max Horn | |
svn-id: r8559 | |||
2003-06-19 | use default scale table for bomb codec | Paweł Kołodziejski | |
svn-id: r8556 | |||
2003-06-07 | follow our coding conventions | Max Horn | |
svn-id: r8377 | |||
2003-06-01 | added a getMaskBuffer method (makes it easier to read some of the code); ↵ | Max Horn | |
merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen svn-id: r8241 | |||
2003-06-01 | cleanup / added comments / code unification | Max Horn | |
svn-id: r8235 | |||
2003-06-01 | cleanup | Max Horn | |
svn-id: r8209 | |||
2003-05-31 | make some stuff private | Max Horn | |
svn-id: r8161 | |||
2003-05-30 | made decompressBomp use bompDecodeLine | Max Horn | |
svn-id: r8152 | |||
2003-05-30 | moved bomp stuff into own files; removed some of our 6 (!) bomp decoders | Max Horn | |
svn-id: r8151 |