Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-10-07 | Simplify calling drawBomp a littl | Max Horn | |
svn-id: r15448 | |||
2004-06-27 | That check should of been for HE 7.0 games. | Travis Howell | |
svn-id: r14092 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-04 | split out cursor/palette code into separate source files | Max Horn | |
svn-id: r12138 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-08-18 | some changes for smush codec 1 and 3, handled by bomp decompression | Paweł Kołodziejski | |
svn-id: r9766 | |||
2003-06-01 | cleanup / added comments / code unification | Max Horn | |
svn-id: r8235 | |||
2003-05-30 | some cheap doxygen docs; cleanup | Max Horn | |
svn-id: r8154 | |||
2003-05-30 | moved bomp stuff into own files; removed some of our 6 (!) bomp decoders | Max Horn | |
svn-id: r8151 |