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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bomp.h
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2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
svn-id: r19142
2005-01-01
Updated copyright
Max Horn
svn-id: r16398
2004-10-07
Simplify calling drawBomp a littl
Max Horn
svn-id: r15448
2004-06-27
That check should of been for HE 7.0 games.
Travis Howell
svn-id: r14092
2004-06-27
Another palette change needed for HE 7.0 games.
Travis Howell
Rename a few HE sound vars svn-id: r14084
2004-01-06
updated copyright notice
Max Horn
svn-id: r12176
2004-01-04
split out cursor/palette code into separate source files
Max Horn
svn-id: r12138
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix ↵
Max Horn
explicitly svn-id: r10571
2003-08-18
some changes for smush codec 1 and 3, handled by bomp decompression
Paweł Kołodziejski
svn-id: r9766
2003-06-01
cleanup / added comments / code unification
Max Horn
svn-id: r8235
2003-05-30
some cheap doxygen docs; cleanup
Max Horn
svn-id: r8154
2003-05-30
moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
Max Horn
svn-id: r8151