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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cursor.cpp
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Author
2005-01-31
Support for Mac cursors.
Eugene Sandulenko
2005-01-30
Skip cursors in Macintosh version of HE72 games for now.
Travis Howell
2005-01-10
Remove some more header dependencies
Max Horn
2005-01-06
Fixed bug #1093845 after discussing with Fingolfin.
Torbjörn Andersson
2005-01-01
Updated copyright
Max Horn
2004-12-27
Reducing header dependencies a bit
Max Horn
2004-11-09
Cleanup
Chris Apers
2004-09-28
Argh, didn't mean to commit this
Max Horn
2004-09-28
Removed some unneeded #includes
Max Horn
2004-09-21
Should be HE60/70.
Travis Howell
2004-09-18
Rename some member vars to avoid _ followed by an uppercase letter. More of t...
Max Horn
2004-09-18
Reduce code duplication a bit
Max Horn
2004-09-18
Moved mouse cursor code into ScummEngine subclasses were possible -- this mak...
Max Horn
2004-08-24
Fixed bug #1014296, the Loom cursor hotspot regression.
Torbjörn Andersson
2004-08-24
Fixed slight regression in the Loom cursor shape: The whole thing was
Torbjörn Andersson
2004-08-23
Add LOOM cursor support
Max Horn
2004-08-23
Fix bug, actually a typo introduced with last cursors improvements. It crashed
Eugene Sandulenko
2004-08-22
Cursor code cleanup
Max Horn
2004-08-14
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...
Max Horn
2004-06-27
Small TODO comment
Max Horn
2004-06-25
fix warning
Max Horn
2004-06-24
Add grabCursorFromBuffer() function.
Eugene Sandulenko
2004-06-24
Fix mouse cursors hotspot in HE games.
Travis Howell
2004-03-28
Renamed more OSystem methods
Max Horn
2004-01-06
updated copyright notice
Max Horn
2004-01-06
renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...
Max Horn
2004-01-04
split out cursor/palette code into separate source files
Max Horn