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2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵Max Horn
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵Max Horn
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393
2002-12-16Tip: If your going to call a member function of a pointer to an object... do ↵James Brown
it BEFORE you delete the pointer :) svn-id: r5989
2002-12-15more space for debug outputMax Horn
svn-id: r5984
2002-12-15debugger can now use the console (experimental, and thus disabled by default)Max Horn
svn-id: r5974
2002-12-09cleanupMax Horn
svn-id: r5893
2002-11-05note to self: always test with precompiled headers off before checkinMax Horn
svn-id: r5430
2002-11-05don't use non-portable hack to swap ints, it's so much easier using SWAPMax Horn
svn-id: r5428
2002-11-02add the ability to view/set debugging level to the debuggerJonathan Gray
svn-id: r5386
2002-10-22fixing various warnings that occur with -Wshadow;some other minor cleanupMax Horn
svn-id: r5239
2002-09-17Replace some exit()'s with a call to the OSystem quit method, as per 610251.James Brown
svn-id: r4956
2002-09-01fixes to resolutionsPaweł Kołodziejski
svn-id: r4893
2002-08-24fixed warningsMax Horn
svn-id: r4833
2002-08-21Initial revisionMax Horn
svn-id: r4785