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path: root/scumm/debugger.cpp
AgeCommit message (Expand)Author
2003-05-26script numbers can have up to 5 digitsMax Horn
2003-05-26output script offsets, too (very handy to debug script lockups)Max Horn
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
2003-05-20renamed various things for clarityMax Horn
2003-05-20added enum's for the known actor/object claasses; extended putClass/getClass ...Max Horn
2003-05-19renamed ScriptSlot::unk1/unk2 to freezeResistant/recursiveMax Horn
2003-05-18Fixed VC++ warningsJamieson Christian
2003-05-18fixed debugger 'scripts' commandMax Horn
2003-05-17Added imuse_multimidi to debuggerJamieson Christian
2003-05-16Reset sounds on room loadJamieson Christian
2003-05-14always draw walkboxes into virtScreen 0Max Horn
2003-05-14handle EOF (Ctrl-D) a little bit betterMax Horn
2003-05-14added box drawing code from the old debugger to the new debugger (and cleaned...Max Horn
2003-05-13make it possible to use stdio for the debugger, instead of the console dialog...Max Horn
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...Max Horn
2003-05-06Fix a bug with PalmOSChris Apers
2003-05-05patch #732518 loom learn drafts debugger command by erikJonathan Gray
2003-05-03Patch #731613: debugger tab-completion (thanks, Willem!)Max Horn
2003-04-30Patch #730309: DEBUGGER: Command to list Loom draftsMax Horn
2003-04-28pedantic checksMax Horn
2003-04-25close console after we run a scriptJonathan Gray
2003-04-25add importres and script starting functionality to the debuggerJonathan Gray
2003-04-23hmmJonathan Gray
2003-04-23add script command to debugger and convert old printscripts function to new d...Jonathan Gray
2003-04-22Add somewhat hacky 'restart' command to debugger. Still needs work :)James Brown
2003-04-20Dump Scumm error() to debuggerJames Brown
2003-04-20work around strange problem that breaks fbpack when _showStack is a bool...Jonathan Gray
2003-04-20add stack tracing option to debuggerJonathan Gray
2003-04-20add script hex dumping option to debuggerJonathan Gray
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-03-02add commands to debugger, objects prints a table of local objects, object num...Jonathan Gray
2003-01-26LCA03 sync: Modified version of the untrap patch, debuggerJames Brown
2003-01-18fixed compilation under VC6Paweł Kołodziejski
2003-01-18add help command to debugger to list commands and vars, we should probably ha...Jonathan Gray
2003-01-18Fix shadowed variable in debugger, change bundle compression tables to be dyn...James Brown
2003-01-18add the view/set debug level command 'level' from the old debuggerJonathan Gray
2003-01-18add bounds check for debugger costume switcherJonathan Gray
2003-01-18add ability to change actor costume via the debuggerJonathan Gray
2003-01-07Skeleton for actor debugger commands - current command is useful for states w...James Brown
2002-12-30added two debugger commandsMax Horn
2002-12-28Add Save/Load game commands to DebuggerJames Brown
2002-12-28Fix NewGui for higher resolutions (eg, CMI)James Brown
2002-12-20Add room command to debuggerJames Brown
2002-12-16indentation fixes; added a constructor (after all the debugger is a global va...Max Horn
2002-12-16use the indention/formatting we agreed one. BTW function names should start l...Max Horn
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far m...James Brown