Age | Commit message (Expand) | Author |
2003-05-31 | perform y ciping for box polygons, too (avoids crashes) | Max Horn |
2003-05-31 | fixed debugger command params bug | Max Horn |
2003-05-28 | Patch #745022: More help in Debugger | Max Horn |
2003-05-27 | fixed o8_getStringWidth (should fix bug #741625) | Max Horn |
2003-05-26 | script index starts at 0 | Max Horn |
2003-05-26 | scumm vars are 32 bit, not 16 | Max Horn |
2003-05-26 | offset can be 5 digits | Max Horn |
2003-05-26 | script numbers can have up to 5 digits | Max Horn |
2003-05-26 | output script offsets, too (very handy to debug script lockups) | Max Horn |
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn |
2003-05-20 | renamed various things for clarity | Max Horn |
2003-05-20 | added enum's for the known actor/object claasses; extended putClass/getClass ... | Max Horn |
2003-05-19 | renamed ScriptSlot::unk1/unk2 to freezeResistant/recursive | Max Horn |
2003-05-18 | Fixed VC++ warnings | Jamieson Christian |
2003-05-18 | fixed debugger 'scripts' command | Max Horn |
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian |
2003-05-16 | Reset sounds on room load | Jamieson Christian |
2003-05-14 | always draw walkboxes into virtScreen 0 | Max Horn |
2003-05-14 | handle EOF (Ctrl-D) a little bit better | Max Horn |
2003-05-14 | added box drawing code from the old debugger to the new debugger (and cleaned... | Max Horn |
2003-05-13 | make it possible to use stdio for the debugger, instead of the console dialog... | Max Horn |
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn |
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH... | Max Horn |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-06 | Fix a bug with PalmOS | Chris Apers |
2003-05-05 | patch #732518 loom learn drafts debugger command by erik | Jonathan Gray |
2003-05-03 | Patch #731613: debugger tab-completion (thanks, Willem!) | Max Horn |
2003-04-30 | Patch #730309: DEBUGGER: Command to list Loom drafts | Max Horn |
2003-04-28 | pedantic checks | Max Horn |
2003-04-25 | close console after we run a script | Jonathan Gray |
2003-04-25 | add importres and script starting functionality to the debugger | Jonathan Gray |
2003-04-23 | hmm | Jonathan Gray |
2003-04-23 | add script command to debugger and convert old printscripts function to new d... | Jonathan Gray |
2003-04-22 | Add somewhat hacky 'restart' command to debugger. Still needs work :) | James Brown |
2003-04-20 | Dump Scumm error() to debugger | James Brown |
2003-04-20 | work around strange problem that breaks fbpack when _showStack is a bool... | Jonathan Gray |
2003-04-20 | add stack tracing option to debugger | Jonathan Gray |
2003-04-20 | add script hex dumping option to debugger | Jonathan Gray |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-03-02 | add commands to debugger, objects prints a table of local objects, object num... | Jonathan Gray |
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown |
2003-01-18 | fixed compilation under VC6 | Paweł Kołodziejski |
2003-01-18 | add help command to debugger to list commands and vars, we should probably ha... | Jonathan Gray |
2003-01-18 | Fix shadowed variable in debugger, change bundle compression tables to be dyn... | James Brown |
2003-01-18 | add the view/set debug level command 'level' from the old debugger | Jonathan Gray |
2003-01-18 | add bounds check for debugger costume switcher | Jonathan Gray |
2003-01-18 | add ability to change actor costume via the debugger | Jonathan Gray |
2003-01-07 | Skeleton for actor debugger commands - current command is useful for states w... | James Brown |
2002-12-30 | added two debugger commands | Max Horn |