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path: root/scumm/dialogs.cpp
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2005-03-15fixed compilation for emsvc4Paweł Kołodziejski
svn-id: r17153
2005-03-15inproper hack for compilation with emsvc4. i don't know how to fix it:Paweł Kołodziejski
"'GUI::Dialog::open' : illegal call of non-static member function" svn-id: r17151
2005-03-12OoopsTravis Howell
svn-id: r17085
2005-03-12Add key to toggle speech/subtitlesTravis Howell
svn-id: r17082
2005-03-08Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)Max Horn
svn-id: r17042
2005-03-08Fix result valueMax Horn
svn-id: r17032
2005-03-06Added dialogs which are shown when you modify the talkspeed or music volume ↵Max Horn
using hotkeys (FR #1153300) svn-id: r17009
2005-02-18Fix a small bug (wrong mouse cursor is briefly shown) in the F5 menuMax Horn
svn-id: r16804
2005-01-25InfoDialog can assume the screen is 320 pixels. In games where it isn't,Torbjörn Andersson
the dialog will be scaled to the appropriate size and position. This should fix bug #1107817. svn-id: r16635
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-08oopsMax Horn
svn-id: r15999
2004-12-06Only activate virtual keyboard when neededMax Horn
svn-id: r15998
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵Max Horn
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944
2004-11-27Fixing some evil behaviourMax Horn
svn-id: r15907
2004-07-20Use for HE 7.0 games too.Travis Howell
svn-id: r14286
2004-07-20Add support for version key in The DigTravis Howell
svn-id: r14285
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
svn-id: r14058
2004-06-25Use auto_ptr to avoid leaksMax Horn
svn-id: r14057
2004-04-26Tweaked a few things to accommodateJamieson Christian
MSVC6's idiosyncracies. svn-id: r13644
2004-04-06Changed "voice_volume" to "speech_volume" for consistency with the BrokenTorbjörn Andersson
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-03-28Small tweaks for MIPSPro compilerMax Horn
svn-id: r13397
2004-03-15Aaargh, didn't mean to commit this...Max Horn
svn-id: r13296
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-22Missed one spot.Travis Howell
svn-id: r12980
2004-01-26CE Keys dialog moved to new backendNicolas Bacca
svn-id: r12607
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12459
2004-01-08unify _vm / _scumm usageMax Horn
svn-id: r12262
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵Max Horn
IMuseDigital oddities svn-id: r11966
2003-12-27fix subtitles optionMax Horn
svn-id: r11965
2003-12-21yet another place were 'nosubtitles' wasn't properly changed to 'subtitles'Max Horn
svn-id: r11809
2003-12-18Missed one spot when switching subtitle options.Travis Howell
svn-id: r11730
2003-12-14Let's spell it out: c-o-d-e r-e-u-s-e :-)Max Horn
svn-id: r11640
2003-12-14OoopsTravis Howell
svn-id: r11636
2003-12-14Always confirm restartTravis Howell
svn-id: r11635
2003-12-14WinCE GUI fixesNicolas Bacca
svn-id: r11630
2003-12-13patch #858731 to work around MSVC6 compiler bugsMax Horn
svn-id: r11616
2003-12-11Fix for bug #858262 (Note: casting to GUI::OptionsDialog* is wrong, it leads ↵Max Horn
to incorrect vtable access svn-id: r11587
2003-12-09Changed notation involving more than one set of double colons ::Jamieson Christian
MSVC6 can't handle such notation, so simplification or notation tricks must be employed to keep it happy. svn-id: r11539
2003-12-01don't do a global import of namespace GUIMax Horn
svn-id: r11451
2003-11-28reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser ↵Max Horn
remembers the scroll position -> improved user experience svn-id: r11415
2003-11-11made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵Max Horn
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11217
2003-11-05made menu buttons wider (looks nicer, IMO)Max Horn
svn-id: r11155
2003-11-05fix for bug #836418 (Crash when saving with blank name): GUI now uses a ↵Max Horn
default savegame name if non is given svn-id: r11154
2003-11-03oops this wasn't meant to be thereMax Horn
svn-id: r11121