aboutsummaryrefslogtreecommitdiff
path: root/scumm/dialogs.cpp
AgeCommit message (Collapse)Author
2004-07-20Use for HE 7.0 games too.Travis Howell
svn-id: r14286
2004-07-20Add support for version key in The DigTravis Howell
svn-id: r14285
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
svn-id: r14058
2004-06-25Use auto_ptr to avoid leaksMax Horn
svn-id: r14057
2004-04-26Tweaked a few things to accommodateJamieson Christian
MSVC6's idiosyncracies. svn-id: r13644
2004-04-06Changed "voice_volume" to "speech_volume" for consistency with the BrokenTorbjörn Andersson
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-03-28Small tweaks for MIPSPro compilerMax Horn
svn-id: r13397
2004-03-15Aaargh, didn't mean to commit this...Max Horn
svn-id: r13296
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-22Missed one spot.Travis Howell
svn-id: r12980
2004-01-26CE Keys dialog moved to new backendNicolas Bacca
svn-id: r12607
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12459
2004-01-08unify _vm / _scumm usageMax Horn
svn-id: r12262
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵Max Horn
IMuseDigital oddities svn-id: r11966
2003-12-27fix subtitles optionMax Horn
svn-id: r11965
2003-12-21yet another place were 'nosubtitles' wasn't properly changed to 'subtitles'Max Horn
svn-id: r11809
2003-12-18Missed one spot when switching subtitle options.Travis Howell
svn-id: r11730
2003-12-14Let's spell it out: c-o-d-e r-e-u-s-e :-)Max Horn
svn-id: r11640
2003-12-14OoopsTravis Howell
svn-id: r11636
2003-12-14Always confirm restartTravis Howell
svn-id: r11635
2003-12-14WinCE GUI fixesNicolas Bacca
svn-id: r11630
2003-12-13patch #858731 to work around MSVC6 compiler bugsMax Horn
svn-id: r11616
2003-12-11Fix for bug #858262 (Note: casting to GUI::OptionsDialog* is wrong, it leads ↵Max Horn
to incorrect vtable access svn-id: r11587
2003-12-09Changed notation involving more than one set of double colons ::Jamieson Christian
MSVC6 can't handle such notation, so simplification or notation tricks must be employed to keep it happy. svn-id: r11539
2003-12-01don't do a global import of namespace GUIMax Horn
svn-id: r11451
2003-11-28reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser ↵Max Horn
remembers the scroll position -> improved user experience svn-id: r11415
2003-11-11made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵Max Horn
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11217
2003-11-05made menu buttons wider (looks nicer, IMO)Max Horn
svn-id: r11155
2003-11-05fix for bug #836418 (Crash when saving with blank name): GUI now uses a ↵Max Horn
default savegame name if non is given svn-id: r11154
2003-11-03oops this wasn't meant to be thereMax Horn
svn-id: r11121
2003-11-03remade the in-game GUI/menuMax Horn
svn-id: r11119
2003-11-03added built-in label for SliderWidgetMax Horn
svn-id: r11075
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01amiga checkbox is pointless in the in-game settings dialog (you should set ↵Max Horn
this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything svn-id: r11039
2003-10-09Moved PalmOS initializations out of namespaces.Chris Apers
svn-id: r10703
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix ↵Max Horn
explicitly svn-id: r10571
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also ↵Max Horn
makes room for a potential 'Scumm' namespace) svn-id: r10549
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-09-08make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolumeMax Horn
svn-id: r10097
2003-09-07cleanup/refactoringMax Horn
svn-id: r10070
2003-08-20Change Amiga palette option to Amiga versionTravis Howell
svn-id: r9800
2003-08-18Updated globals access for PalmOSChris Apers
svn-id: r9759
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
svn-id: r9337
2003-07-31Disabled unknown pragma warning in MSVC-6.Jamieson Christian
svn-id: r9320