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path: root/scumm/dialogs.cpp
AgeCommit message (Collapse)Author
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-14Should have commited this too.Travis Howell
svn-id: r20018
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-15Try do display the virtual keyboard only when a string input widget has focus.Marcus Comstedt
svn-id: r19102
2005-10-08Change __PALM_OS__ with new PALMOS_68K / PALMOS_MODEChris Apers
svn-id: r18971
2005-10-01Patch #1259034 (Scumm Savegame Informations)Max Horn
svn-id: r18920
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430
2005-06-03Cleanup.Torbjörn Andersson
svn-id: r18325
2005-06-02The GUI has reached the point where I think it's safe to begin removing theTorbjörn Andersson
old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING, _scaleFactor and _scaleEnable. Also removed drawBitmap() since we no longer use bitmaps for widget decorations. svn-id: r18310
2005-05-27Made ValueDisplayDialog scale itself.Torbjörn Andersson
svn-id: r18274
2005-05-20Added big editable text widget, and removed some cruft. I think this meansTorbjörn Andersson
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192
2005-05-18Some more scaling work. Parts of the options dialogs scale themselves. SomeTorbjörn Andersson
of them better than others. svn-id: r18165
2005-05-18The SCUMM options dialog mostly scales itself. Mostly.Torbjörn Andersson
svn-id: r18160
2005-05-17Made the help dialog scale itself. There's one place where it ought to useTorbjörn Andersson
word-wrapping, but it looks fairly good even with the current hard-coded line breaks. svn-id: r18135
2005-05-16Made InfoDialog scale itself.Torbjörn Andersson
svn-id: r18128
2005-05-16Enlarge the option dialogs; note that the widgets should be rearranged / ↵Max Horn
enlarged, too; they aren't yet svn-id: r18123
2005-05-15Use a 'big' ListWidget in SaveLoadChooserExMax Horn
svn-id: r18116
2005-05-15Unified rules that determine when a dialog shall use its 'big' mode and when ↵Max Horn
its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now svn-id: r18111
2005-05-14Made the SCUMM main dialog scale itselfMax Horn
svn-id: r18097
2005-05-11Simple and crude demo of the 'big' buttons -- the infrastructure for this ↵Max Horn
isn't complete, but at least you can see where we are heading... svn-id: r18062
2005-05-11Reduce header dependenciesMax Horn
svn-id: r18058
2005-05-09Last part of patch #1163026 (Thumbnails for ScummEngine)Max Horn
svn-id: r17982
2005-03-15fixed compilation for emsvc4Paweł Kołodziejski
svn-id: r17153
2005-03-15inproper hack for compilation with emsvc4. i don't know how to fix it:Paweł Kołodziejski
"'GUI::Dialog::open' : illegal call of non-static member function" svn-id: r17151
2005-03-12OoopsTravis Howell
svn-id: r17085
2005-03-12Add key to toggle speech/subtitlesTravis Howell
svn-id: r17082
2005-03-08Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)Max Horn
svn-id: r17042
2005-03-08Fix result valueMax Horn
svn-id: r17032
2005-03-06Added dialogs which are shown when you modify the talkspeed or music volume ↵Max Horn
using hotkeys (FR #1153300) svn-id: r17009
2005-02-18Fix a small bug (wrong mouse cursor is briefly shown) in the F5 menuMax Horn
svn-id: r16804
2005-01-25InfoDialog can assume the screen is 320 pixels. In games where it isn't,Torbjörn Andersson
the dialog will be scaled to the appropriate size and position. This should fix bug #1107817. svn-id: r16635
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-08oopsMax Horn
svn-id: r15999
2004-12-06Only activate virtual keyboard when neededMax Horn
svn-id: r15998
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵Max Horn
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944
2004-11-27Fixing some evil behaviourMax Horn
svn-id: r15907
2004-07-20Use for HE 7.0 games too.Travis Howell
svn-id: r14286
2004-07-20Add support for version key in The DigTravis Howell
svn-id: r14285
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
svn-id: r14058
2004-06-25Use auto_ptr to avoid leaksMax Horn
svn-id: r14057
2004-04-26Tweaked a few things to accommodateJamieson Christian
MSVC6's idiosyncracies. svn-id: r13644
2004-04-06Changed "voice_volume" to "speech_volume" for consistency with the BrokenTorbjörn Andersson
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-03-28Small tweaks for MIPSPro compilerMax Horn
svn-id: r13397
2004-03-15Aaargh, didn't mean to commit this...Max Horn
svn-id: r13296
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295