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path: root/scumm/dialogs.h
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2002-12-21partial checkin of patch #655594 (handling Y/N questions); cleanupMax Horn
svn-id: r6042
2002-12-14moved the console code to gui/console.cpp; make it actually printout ↵Max Horn
something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that svn-id: r5952
2002-12-14Commit some junk in-case I don't get time to finish this tonight and ↵James Brown
Fingolfin starts working on it :) svn-id: r5949
2002-11-22changed the key input system in NewGUI: pass both the keycode and the ascii ↵Max Horn
value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) svn-id: r5691
2002-11-06Don't attempt to play sound in simon 1 dos.Travis Howell
Use separate filenames for simon 1 & 2 savegames Add newline to end of scumm/dialogs.h svn-id: r5431
2002-10-27patch #628574: Implementing unkMessage2Max Horn
svn-id: r5334
2002-10-22Always check your merges :)Nicolas Bacca
svn-id: r5254
2002-10-22Added key selection dialog for WinCENicolas Bacca
svn-id: r5253
2002-10-21patch #626226 with some mods of my ownMax Horn
svn-id: r5209
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but ↵Max Horn
we're hopefully getting closer. Feedback welcome svn-id: r5189
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-19moved the Scumm specific dialogs to scumm/dialogs.*Max Horn
svn-id: r4973