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path: root/scumm/gfx.cpp
AgeCommit message (Expand)Author
2004-09-28cleanupGregory Montoir
2004-09-28use the return value of getZPlanes rather that directly accessing _numZBufferGregory Montoir
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-28Adjust transitionEffect to work properly for vertically scrolled roomsMax Horn
2004-09-27This one doesn't make sense either...Max Horn
2004-09-27Hm, there seems to be no point in subtractig 1 from height/width of these rec...Max Horn
2004-09-27Well, it *looks* as if that clipping code could be simplified. We'll see if s...Max Horn
2004-09-27Fix for bug #1035184 (ALL: Transition FX not working anymore)Max Horn
2004-09-27Looking at my code transformations again, numstrip could in theory become neg...Max Horn
2004-09-27cleanup / commentsMax Horn
2004-09-27Revert, just made matters worse.Travis Howell
2004-09-27tentacle (and maybe others) were reading too far.Travis Howell
2004-09-27Revert by bad change and just adjust for BMAP images.Travis Howell
2004-09-26Properly fix actor redrawing in V7_SMOOTH_SCROLLING_HACK modeMax Horn
2004-09-26fix actor masking with V7_SMOOTH_SCROLLING_HACK enabledMax Horn
2004-09-26Fingolfin's suggested fix for the DOTT cursor regression. (The initialTorbjörn Andersson
2004-09-26I think this fixes bug #1034519Torbjörn Andersson
2004-09-26COMI reads object flag from headers, it doesn't use useOrDecompress at all.Travis Howell
2004-09-26Always reads the same spot.Travis Howell
2004-09-26reorder stuffMax Horn
2004-09-25Revert change, breaks draw of objects.Travis Howell
2004-09-25No longer requiredTravis Howell
2004-09-25Remove leftoverTravis Howell
2004-09-25cleanupMax Horn
2004-09-25Cleanup / correctionMax Horn
2004-09-25Cleanup to reduce code duplicationTravis Howell
2004-09-25Cleanup to reduce code duplication.Travis Howell
2004-09-25Lost commentTravis Howell
2004-09-25Cleanup to reduce code duplication.Travis Howell
2004-09-24Fix OOB access in V7_SMOOTH_SCROLLING_HACK modeMax Horn
2004-09-24Some clipping for updateDirtyScreen; Evil hack to fix an actor drawing glitch...Max Horn
2004-09-24Avoid out-of-bounds access in V7_SMOOTH_SCROLLING_HACK modeMax Horn
2004-09-24Get rid of unused dbClear flagMax Horn
2004-09-24Added some const qualifiersMax Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK related fixesMax Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK hackeryMax Horn
2004-09-22Made dstPitch an explicit parameter, instead of (ab)using _screenWidth (impor...Max Horn
2004-09-21fix freddemo intro glitchesGregory Montoir
2004-09-20Moved some init code around (hopefully this'll help PalmOS)Max Horn
2004-09-20Fix for bug #1031390 (FOA: Graphical corruption and possible crash in Atlanti...Max Horn
2004-09-20Removed some stray spacesMax Horn
2004-09-20cleanup / code re-useGregory Montoir
2004-09-20Clean up.Travis Howell
2004-09-19Moved some code from Gdi::drawBitmap into a new method Gdi::getZPlanes; cleanupMax Horn
2004-09-19fix broken WizImage displayGregory Montoir
2004-09-19Cleanup, added some HE related TODO/FIXME comments (for consideration by the ...Max Horn
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18GFX codec cleanup: renamed some of the Gdi::unkDecode methods; simplified and...Max Horn
2004-09-18minor code simplificationGregory Montoir
2004-09-18preliminar AuxQueue support (freddemo intro), some glitches thoughGregory Montoir