Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-03-13 | Patch #686427: SO_ROOM_SATURATION implementation | Max Horn | |
svn-id: r6810 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-04 | added some asserts; added a hack that helps the COMI demo | Max Horn | |
svn-id: r6684 | |||
2003-03-03 | add hack that attempts to workaround the offset hotspot problem in humongous ↵ | Jonathan Gray | |
games svn-id: r6670 | |||
2003-02-19 | Patch #689271: Usage bits fix | Max Horn | |
svn-id: r6626 | |||
2003-02-07 | Patch 679354: ComI actor redraw patch | James Brown | |
svn-id: r6590 | |||
2003-01-28 | remove 'small drawing optimisation' that breaks drawing of vertically ↵ | Jonathan Gray | |
scrolling rooms, and yes fingolfin in answer to the message left in the commit message on rev 2.26 it causes regression :) svn-id: r6562 | |||
2003-01-18 | small drawing optimization for V7/V8 games - tell me if that causes any ↵ | Max Horn | |
regressions svn-id: r6504 | |||
2003-01-16 | Patch 668634: Actor iteration fix | James Brown | |
svn-id: r6484 | |||
2003-01-15 | made NUT font rendered honor _ignoreCharsetMask | Max Horn | |
svn-id: r6466 | |||
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown | |
svn-id: r6453 | |||
2003-01-12 | fix banjo duel crash | Max Horn | |
svn-id: r6427 | |||
2003-01-11 | cleanup | Max Horn | |
svn-id: r6397 | |||
2003-01-05 | cleaned up & documented the transitionEffect() code a bit | Max Horn | |
svn-id: r6338 | |||
2003-01-01 | added an assert against the z plane count; resolved an ambigious statement ↵ | Max Horn | |
(the order in which the post-increment operator is executed is not specified in the C(++) standard); indentation cleanup svn-id: r6315 | |||
2003-01-01 | Fix CMI room segfaults (too few zbuffers defined) | James Brown | |
svn-id: r6310 | |||
2002-12-31 | cleanup; fixed z masking in COMI | Max Horn | |
svn-id: r6294 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6292 | |||
2002-12-31 | another round of cleanup on the first 6 decoders: only moved around code to ↵ | Max Horn | |
work out the extreme similarities between them svn-id: r6291 | |||
2002-12-31 | getting rid of _currentX | Max Horn | |
svn-id: r6290 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6289 | |||
2002-12-31 | cleanup | Max Horn | |
svn-id: r6288 | |||
2002-12-31 | implemented object drawing (still somewhat broken, we get a 'green screen' ↵ | Max Horn | |
effetc :-). Oh yes, this probably breaks save game compatibility for COMI. Oh yeah. As if I would care <g> svn-id: r6285 | |||
2002-12-30 | Fixed VC++ warnings. | Jamieson Christian | |
svn-id: r6279 | |||
2002-12-30 | cleanup | Max Horn | |
svn-id: r6278 | |||
2002-12-30 | load z-planes correctly for V8; however, there is still something slightly ↵ | Max Horn | |
broken (visible at the cannon which is only drawn partly) svn-id: r6275 | |||
2002-12-27 | cleanup | Max Horn | |
svn-id: r6197 | |||
2002-12-26 | Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ↵ | James Brown | |
spare just in case). svn-id: r6174 | |||
2002-12-25 | moved CharsetRendere into its own header/source file; changed ↵ | Max Horn | |
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147 | |||
2002-12-25 | two good rules of thumb: don't use typecasts if you don't have to - type ↵ | Max Horn | |
cast have a nasty habit of hiding and causing problems. When a method takes a pointer argument, if possible make it const. :-). Cleanup. Fixed font rendering in CMI: you need to call updateDirtyRect() if you modify the screen... svn-id: r6143 | |||
2002-12-25 | fixed bomp cursor in CMI partially - still seeing ↵ | Max Horn | |
flickering/tearing/artifacts, though svn-id: r6124 | |||
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn | |
svn-id: r6119 | |||
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn | |
svn-id: r6113 | |||
2002-12-24 | getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-) | Max Horn | |
svn-id: r6103 | |||
2002-12-24 | some hacks to get V8 loading further. It now fails because it can't find the ↵ | Max Horn | |
SMAP resource svn-id: r6102 | |||
2002-12-24 | make initBGBuffers handle the fact that v8 stores number of z buffers in ↵ | Jonathan Gray | |
RMHD not RMIH. Now we have to handle the fact that object code blocks are now a sub block of RMSC svn-id: r6095 | |||
2002-12-21 | partial checkin of patch #655594 (handling Y/N questions); cleanup | Max Horn | |
svn-id: r6042 | |||
2002-12-21 | got rid of _curVirtScreen and VirtScreen::unk1; added some comments to ↵ | Max Horn | |
gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default) svn-id: r6037 | |||
2002-12-16 | fixed compilation under MSVC | Paweł Kołodziejski | |
svn-id: r5998 | |||
2002-12-16 | cleanup | Max Horn | |
svn-id: r5986 | |||
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵ | Max Horn | |
groups (cursor, bomp, camera, palette, fades) svn-id: r5985 | |||
2002-12-15 | cleanup | Max Horn | |
svn-id: r5983 | |||
2002-12-13 | nitpick | Max Horn | |
svn-id: r5930 | |||
2002-12-13 | fix for the arrow bug in MonkeyVGA (see also bug #599442 and patch #643464) | Max Horn | |
svn-id: r5923 | |||
2002-12-11 | Fixed myriad VC++ compile/link problems. | Jamieson Christian | |
PLEASE DON'T MAKE CHANGES TO THE ACTUAL PROJECT FILES UNLESS YOU MAKE THEM FOR *ALL* PRIMARY PORTS! svn-id: r5900 | |||
2002-12-10 | added a helpe func for color weight computation; made createSpecialPalette ↵ | Max Horn | |
use it, too svn-id: r5899 | |||
2002-12-09 | cleanup; only now do I see how similiar setupShadowPalette, the new ↵ | Max Horn | |
setupShadowPalette and createSpecialPalette are. Throw in remapPaletteColor and darkenPalette and maybe we should restructure the code to have less duplication? svn-id: r5894 | |||
2002-12-09 | cleanup | Max Horn | |
svn-id: r5893 | |||
2002-12-04 | even more cleanup | Max Horn | |
svn-id: r5839 |