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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gfx.h
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2002-12-04
more cleanup; fixes out of bound access to _charsetData (but I am not sure ↵
Max Horn
if that will be visible anywhere svn-id: r5833
2002-12-04
lots of cleanup to the graphics code; removed various global states (makes ↵
Max Horn
it easier to understand the code) svn-id: r5831
2002-11-06
applied patch: #634326, and changed strip ranges for after and before scumm v7,
Paweł Kołodziejski
added comments to saveload svn-id: r5448
2002-11-06
removed more unused variables; cleaned up some spaces
Max Horn
svn-id: r5442
2002-10-24
changed number strips to dynamic and increased arrays tdirty and bdirty to 80
Paweł Kołodziejski
svn-id: r5296
2002-10-20
cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵
Max Horn
another :-) svn-id: r5191
2002-09-29
Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
James Brown
svn-id: r5036
2002-09-19
renamed unk3/unk4 to scaleX/scaleY
Max Horn
svn-id: r4970
2002-08-31
and more fixes
Paweł Kołodziejski
svn-id: r4889
2002-08-21
Initial revision
Max Horn
svn-id: r4785
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