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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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imuse_digi.h
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Commit message (
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Author
2003-12-22
Moved bundle music code from class Sound to IMuseDigital (seems more natural;...
Max Horn
2003-12-21
Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of thi...
Max Horn
2003-10-03
cleanup / doxygenification
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-09-08
make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolume
Max Horn
2003-09-07
cleanup/refactoring
Max Horn
2003-09-07
some cleanup; clarified isSoundInUse semantics and the difference between IMu...
Max Horn
2003-09-07
small tweak (hm, is IMuse::get_sound_active really still needed? or rather, d...
Max Horn
2003-09-07
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...
Max Horn
2003-09-02
imuse digi use mixer volume and pan control now
Paweł Kołodziejski
2003-09-01
added sound handle stuff to mixer streams
Paweł Kołodziejski
2003-08-01
#include cleanup (explicityl specify the location for headers from common/, s...
Max Horn
2003-07-27
some cleanup
Paweł Kołodziejski
2003-06-21
lots of mixer cleanup / refactoring / reengineering
Max Horn
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-15
cleanup
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2002-12-28
Separated IMuseDigital to its own files
Jamieson Christian