Age | Commit message (Expand) | Author |
2005-01-01 | Updated copyright | Max Horn |
2004-12-05 | this is just how watcom handles signed division | Gregory Montoir |
2004-08-11 | A few corrections | Travis Howell |
2004-08-07 | Correction my earlier mistake | Travis Howell |
2004-08-07 | Wrong value | Travis Howell |
2004-08-07 | Ooops | Travis Howell |
2004-08-07 | PC FT demo INSANE actually used a combined actor02Reaction/actor03Reaction | Travis Howell |
2004-08-07 | More PC FT demo INSANE differences (Sounds) | Travis Howell |
2004-08-06 | More PC FT demo INSANE differences (Costumes) | Travis Howell |
2004-08-06 | More PC FT demo INSANE differences (Weapons) | Travis Howell |
2004-08-05 | More difference in INSANE of PC version of FT demo. | Travis Howell |
2004-08-05 | Small correction from FT disasm. | Travis Howell |
2004-06-23 | Fixed FT, so battles are not so ridiculously easy as before. Now match original | Eugene Sandulenko |
2004-02-10 | Use RandomSource instead of rand() in INSANE | Eugene Sandulenko |
2004-02-02 | Fixed most bugs, so only cosmetic visual things left. | Eugene Sandulenko |
2004-02-01 | o Major debug of all actors code | Eugene Sandulenko |
2004-01-30 | o Renamed more variables/structures to reflect their functionality | Eugene Sandulenko |
2004-01-26 | o Fixed bug with lost inventory | Eugene Sandulenko |
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko |
2004-01-19 | cleanup | Max Horn |
2004-01-18 | Renamed startSound1 & startSound2 to correct names due to complete iMUSE | Eugene Sandulenko |
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko |
2004-01-16 | Moved FT INSANE to a separate directory | Eugene Sandulenko |