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path: root/scumm/insane/insane_iact.cpp
AgeCommit message (Expand)Author
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-01-01Updated copyrightMax Horn
2004-09-05Fix bug which sometimes lead to some enemies never appear.Eugene Sandulenko
2004-09-04cleanupGregory Montoir
2004-08-08Non-interactive INSANE sequence in PC FT demo works now.Travis Howell
2004-02-10Use RandomSource instead of rand() in INSANEEugene Sandulenko
2004-02-07Oops. I left debug mode so made insane scenes incompletable. FixedEugene Sandulenko
2004-02-06o Now Long TRS messages get wrappedEugene Sandulenko
2004-02-02Fixed most bugs, so only cosmetic visual things left.Eugene Sandulenko
2004-02-01o Major debug of all actors codeEugene Sandulenko
2004-01-30o Renamed more variables/structures to reflect their functionalityEugene Sandulenko
2004-01-28Partial fix for bug #885488 (Some INSANE trouble)Eugene Sandulenko
2004-01-26o Implemented TRS handlingEugene Sandulenko
2004-01-26o Fixed bug with lost inventoryEugene Sandulenko
2004-01-25Fixed plenty of bugs:Eugene Sandulenko
2004-01-19cleanupMax Horn
2004-01-18Renamed startSound1 & startSound2 to correct names due to complete iMUSEEugene Sandulenko
2004-01-16Moved FT INSANE to a separate directory and splitted it to multiple files.Eugene Sandulenko
2004-01-16Moved FT INSANE to a separate directoryEugene Sandulenko