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AgeCommit message (Expand)Author
2004-03-27implemented priorites for imuse soundsPaweł Kołodziejski
2004-02-18INSANE debug output now can be turned on in debug consoleEugene Sandulenko
2004-02-14Fix valgrind warning in PC version of FT demoTravis Howell
2004-02-10Fix warnings which spotted bugs at the same timeEugene Sandulenko
2004-02-10Use RandomSource instead of rand() in INSANEEugene Sandulenko
2004-02-09o Fix bug #892909 (Unable to get Hover Lift at Gorge)Eugene Sandulenko
2004-02-07Oops. I left debug mode so made insane scenes incompletable. FixedEugene Sandulenko
2004-02-06o Now Long TRS messages get wrappedEugene Sandulenko
2004-02-05o Fix for bug #889751. Bump sound on the highway keeps playingEugene Sandulenko
2004-02-02Fixed most bugs, so only cosmetic visual things left.Eugene Sandulenko
2004-02-01Update TODO listEugene Sandulenko
2004-02-01o Major debug of all actors codeEugene Sandulenko
2004-01-30o Renamed more variables/structures to reflect their functionalityEugene Sandulenko
2004-01-28Partial fix for bug #885488 (Some INSANE trouble)Eugene Sandulenko
2004-01-27Fix compile on Embedded Visual CsomethingNicolas Bacca
2004-01-27const'ness fixesMax Horn
2004-01-26o Implemented TRS handlingEugene Sandulenko
2004-01-26o Fixed bug with lost inventoryEugene Sandulenko
2004-01-25Fixed plenty of bugs:Eugene Sandulenko
2004-01-19cleanupMax Horn
2004-01-19smush and insane only work with V6 (this will allow moving some stuff from Sc...Max Horn
2004-01-18Revert last changeEugene Sandulenko
2004-01-18Renamed startSound1 & startSound2 to correct names due to complete iMUSEEugene Sandulenko
2004-01-16Moved FT INSANE to a separate directory and splitted it to multiple files.Eugene Sandulenko
2004-01-16Moved FT INSANE to a separate directoryEugene Sandulenko