Age | Commit message (Expand) | Author |
2003-05-03 | hack around v2 o2_delay problem | James Brown |
2003-04-30 | cleanup | Max Horn |
2003-04-28 | added two missing opcodes (well one is just a stub, but anyway :-) | Max Horn |
2003-04-27 | some fixes to v2 opcodes | Paweł Kołodziejski |
2003-04-27 | more share code, and fixes | Paweł Kołodziejski |
2003-04-27 | and more share code | Paweł Kołodziejski |
2003-04-27 | put some v2 code into share code | Paweł Kołodziejski |
2003-04-27 | small fix for v2 opcodes | Paweł Kołodziejski |
2003-04-26 | added more v2 opcodes | Paweł Kołodziejski |
2003-04-26 | update for scumm v2 | Paweł Kołodziejski |
2003-04-23 | Some more V2 fixes for Zak | James Brown |
2003-04-21 | added two next v2 opcodes | Paweł Kołodziejski |
2003-04-21 | added o2_ifClassOfIs opcode | Paweł Kołodziejski |
2003-04-21 | added partialy o2_doSentence opcode | Paweł Kołodziejski |
2003-04-21 | Another half-assed stub, this time for o2_printEgo | James Brown |
2003-04-21 | More V2 opcode work | Paweł Kołodziejski |
2003-04-21 | added o2_drawObject opcode | Paweł Kołodziejski |
2003-04-21 | added some v2 vars | Paweł Kołodziejski |
2003-04-21 | some changes in v2 variables | Paweł Kołodziejski |
2003-04-21 | fixed object flags, it's right shifted half byte | Paweł Kołodziejski |
2003-04-21 | add readFile stub | Jonathan Gray |
2003-04-20 | o2_actorSet stubs | James Brown |
2003-04-20 | V1/V2 charsets are internal, so we have no load function (yet) | James Brown |
2003-04-20 | added initial v2 opcode table | Paweł Kołodziejski |
2003-04-11 | factored out some common code | Max Horn |
2003-03-18 | added script opcode for dig minigame | Paweł Kołodziejski |
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ... | Max Horn |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-03-03 | add stub for opcode 0xE4 | Jonathan Gray |
2003-02-21 | add o6_shuffle and stub for o6_localizeArray | Jonathan Gray |
2003-02-18 | stub opcode E0 which makes moondemo and fbdemo start yay | Jonathan Gray |
2003-02-18 | cleanup | Max Horn |
2003-02-18 | change getDateTime to be a v6 opcode, and hopefully not break anything | Jonathan Gray |
2003-02-17 | pickVarRandom stub | Jonathan Gray |
2003-02-17 | unstub stopTalking as the relevant function stopTalk() already exists in scum... | Jonathan Gray |
2003-02-16 | change o6_uknownCD name for o6_stampObject | Jonathan Gray |
2003-02-15 | add stubs for openFile closeFile and deleteFile opcodes | Jonathan Gray |
2003-02-14 | add stub for o6_stopTalking | Jonathan Gray |
2003-01-27 | Theoretically implement O_DRAW_OBJECT - although it doesn't seem to work | James Brown |
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown |
2003-01-06 | cleanup; added a hack to avoid crash in the canon scene (at least it works th... | Max Horn |
2003-01-06 | unified function names (compared to V8); added some FIXME comments | Max Horn |
2003-01-01 | fixed cutscene override in V8; cleanup | Max Horn |
2002-12-31 | implemented o8_getDateTime | Max Horn |
2002-12-30 | More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 -b... | James Brown |
2002-12-27 | implemented V8 verbops fully, based on V6 - this contains some guessing and m... | Max Horn |
2002-12-26 | group startScript/Object codes (no code change) | Max Horn |
2002-12-26 | map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ... | Max Horn |
2002-12-26 | Update more CMI opcodes. The first room now starts, although actor text crash... | James Brown |