Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-11-02 | To match the original v7/v8 interpreters, use BlastTexts to display the ↵ | Gregory Montoir | |
subtitles. This allows to fix the bug #1092993. As this is quite an important change, regressions may appear. You've been warned :) svn-id: r19398 | |||
2005-10-27 | Set machine speed to fast in all HE games. | Travis Howell | |
Fixes missing animation in old freddemo and maybe others too. svn-id: r19327 | |||
2005-10-22 | Reduce header dependencies (for quicker recompiles) | Max Horn | |
svn-id: r19245 | |||
2005-10-22 | No need to pass savegameVersion to saveOrLoad, the serializer already knows it | Max Horn | |
svn-id: r19244 | |||
2005-10-19 | HE games require _arraysSlots and sound resource 1 to be saved. | Travis Howell | |
Breaks all old saved games for HE games only. svn-id: r19179 | |||
2005-10-19 | Add missing opcode in HE100 table. | Travis Howell | |
Rename opcode. svn-id: r19174 | |||
2005-10-19 | Add HE100 version of floodFill. | Travis Howell | |
svn-id: r19172 | |||
2005-10-18 | Added flood fill support. Pajama2 puzzle seems to be ok now | Gregory Montoir | |
svn-id: r19158 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-17 | Added ResourceManager::isLocked; made ResourceManager::flags protected; ↵ | Max Horn | |
moved some stuff around svn-id: r19137 | |||
2005-10-02 | Basic verb display for C64 maniac. | Travis Howell | |
svn-id: r18924 | |||
2005-09-24 | A few opcode corrections for C64 maniac | Travis Howell | |
svn-id: r18876 | |||
2005-09-24 | C64 maniac handles input and verbs manually. | Travis Howell | |
svn-id: r18875 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
Remove unused SCUMM vars in C64 maniac svn-id: r18873 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
svn-id: r18868 | |||
2005-09-23 | Fix subtitle display in C64 maniac. | Travis Howell | |
svn-id: r18863 | |||
2005-09-22 | Convert old actor moving states. | Travis Howell | |
svn-id: r18858 | |||
2005-09-14 | Fix skipping cutscenes in C64 maniac. | Travis Howell | |
svn-id: r18820 | |||
2005-09-14 | Selection screen partly working in C64 maniac. | Travis Howell | |
svn-id: r18818 | |||
2005-09-14 | Fix room object loading in C64 maniac. | Travis Howell | |
svn-id: r18816 | |||
2005-09-06 | Jump opcodes in C64 really use Words not bytes, so overload them. | Eugene Sandulenko | |
svn-id: r18780 | |||
2005-09-06 | Completely revisited C64 opcodes table. Matched with disassembly. | Eugene Sandulenko | |
Most differences in opcodes is 16bits -> 8bits operands. Instead of duplicating code I just overload getVarOrDirectWord() and fetchScriptWord(). Saves considerable amount of code. At the moment reference is descumm. I.e. I modified the utility and later fixed script_c64.cpp. So there could be mistakes, though I doublechecked it. Best is to test it with real scripts. Difference in opcodes is so big that I wonder how it worked so well before, though we tried just few scripts. svn-id: r18778 | |||
2005-09-05 | Partially fixed utter mess with C64 opcodes. | Eugene Sandulenko | |
svn-id: r18777 | |||
2005-09-02 | cleanup | Gregory Montoir | |
svn-id: r18734 | |||
2005-08-31 | cleanup | Gregory Montoir | |
svn-id: r18727 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-30 | Add He70 version of function instead. | Travis Howell | |
svn-id: r18600 | |||
2005-07-19 | Applied patch #1238516, with very minor modifications. It gets rid of an | Torbjörn Andersson | |
old DOTT hack/workaround. svn-id: r18559 | |||
2005-07-07 | Applied my own patch #1233980 to fix compilation on my unstable Debian box, | Torbjörn Andersson | |
and to hopefully fix the previously rejected bug #1233194. svn-id: r18509 | |||
2005-06-14 | -Add more Backyard sports titles | Travis Howell | |
-Add additional HE100 opcodes changes for basketball -Fix baseball asserts in VAR_WIZ_TCOLOR svn-id: r18385 | |||
2005-06-13 | Add comments on smacker opcodes. | Travis Howell | |
svn-id: r18382 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-05 | Rename sprite functions, based on map. | Travis Howell | |
svn-id: r18349 | |||
2005-06-01 | Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash" | Eugene Sandulenko | |
svn-id: r18307 | |||
2005-05-28 | Fix load/save game regression in HE90+ games. | Travis Howell | |
svn-id: r18281 | |||
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell | |
svn-id: r18278 | |||
2005-05-26 | In V7/V8 games, use the blast text system to render verbs (this fixes bug ↵ | Max Horn | |
#1208956, but certainly will cause new regressions ;-) svn-id: r18267 | |||
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell | |
svn-id: r18230 | |||
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell | |
svn-id: r18226 | |||
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko | |
svn-id: r18224 | |||
2005-05-22 | HE70+ games use flags in drawBox(). | Travis Howell | |
Fixes glitches in farmdemo (Old version), freddi2, lost/smaller. svn-id: r18216 | |||
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell | |
svn-id: r18207 | |||
2005-05-20 | Add more opcode differences in C64 maniac. | Travis Howell | |
svn-id: r18190 | |||
2005-05-20 | Ooops | Travis Howell | |
svn-id: r18188 | |||
2005-05-20 | Add more opcode differences in C64 maniac. | Travis Howell | |
svn-id: r18187 | |||
2005-05-19 | More opcode changes for C64 maniac | Travis Howell | |
svn-id: r18184 | |||
2005-05-19 | o Implement direct disk reading for C64. | Eugene Sandulenko | |
o Added new parameter to ScummEngine constructor which passed substitute file name index. It eliminates a long-standing hack and simplifies bundles porocessing considerably o Thus simplified detection/reading MM NES PRG file. svn-id: r18183 | |||
2005-05-18 | Combine Win32 and Mac resource extractors (used for cursors in latter HE) as | Eugene Sandulenko | |
only one of them can exist at the same time. Also it saves code and adds caching to Mac resource extractor. svn-id: r18169 | |||
2005-05-18 | Another difference in C64 maniac. | Travis Howell | |
svn-id: r18167 | |||
2005-05-18 | Add some differences in C64 maniac. | Travis Howell | |
svn-id: r18166 |