Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-04-21 | Another half-assed stub, this time for o2_printEgo | James Brown | |
svn-id: r7063 | |||
2003-04-21 | More V2 opcode work | Paweł Kołodziejski | |
svn-id: r7060 | |||
2003-04-21 | added o2_drawObject opcode | Paweł Kołodziejski | |
svn-id: r7055 | |||
2003-04-21 | added some v2 vars | Paweł Kołodziejski | |
svn-id: r7054 | |||
2003-04-21 | some changes in v2 variables | Paweł Kołodziejski | |
svn-id: r7052 | |||
2003-04-21 | fixed object flags, it's right shifted half byte | Paweł Kołodziejski | |
svn-id: r7049 | |||
2003-04-21 | add readFile stub | Jonathan Gray | |
svn-id: r7048 | |||
2003-04-20 | o2_actorSet stubs | James Brown | |
svn-id: r7037 | |||
2003-04-20 | V1/V2 charsets are internal, so we have no load function (yet) | James Brown | |
svn-id: r7035 | |||
2003-04-20 | added initial v2 opcode table | Paweł Kołodziejski | |
svn-id: r7030 | |||
2003-04-11 | factored out some common code | Max Horn | |
svn-id: r6974 | |||
2003-03-18 | added script opcode for dig minigame | Paweł Kołodziejski | |
svn-id: r6834 | |||
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵ | Max Horn | |
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-03 | add stub for opcode 0xE4 | Jonathan Gray | |
svn-id: r6671 | |||
2003-02-21 | add o6_shuffle and stub for o6_localizeArray | Jonathan Gray | |
svn-id: r6629 | |||
2003-02-18 | stub opcode E0 which makes moondemo and fbdemo start yay | Jonathan Gray | |
svn-id: r6624 | |||
2003-02-18 | cleanup | Max Horn | |
svn-id: r6621 | |||
2003-02-18 | change getDateTime to be a v6 opcode, and hopefully not break anything | Jonathan Gray | |
svn-id: r6619 | |||
2003-02-17 | pickVarRandom stub | Jonathan Gray | |
svn-id: r6618 | |||
2003-02-17 | unstub stopTalking as the relevant function stopTalk() already exists in ↵ | Jonathan Gray | |
scummvm, add an attempt at findAllObjects that is hopefully not totally wrong, puttmoon now crashes on finding an AKOS block when it is expecting COST, some surgery may be required as all the AKOS stuff seems to be wrapped up in GF_AFTER_V7 svn-id: r6614 | |||
2003-02-16 | change o6_uknownCD name for o6_stampObject | Jonathan Gray | |
svn-id: r6611 | |||
2003-02-15 | add stubs for openFile closeFile and deleteFile opcodes | Jonathan Gray | |
svn-id: r6608 | |||
2003-02-14 | add stub for o6_stopTalking | Jonathan Gray | |
svn-id: r6606 | |||
2003-01-27 | Theoretically implement O_DRAW_OBJECT - although it doesn't seem to work | James Brown | |
svn-id: r6560 | |||
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown | |
savegame/loadgame changes, attempts at making the ComI save/load screen (F1) work. The savegame part of the screen does not work due to a crash, the load part SHOULD... but something resets the saveload flags before they are processed (help! :) svn-id: r6545 | |||
2003-01-06 | cleanup; added a hack to avoid crash in the canon scene (at least it works ↵ | Max Horn | |
this way for me) svn-id: r6347 | |||
2003-01-06 | unified function names (compared to V8); added some FIXME comments | Max Horn | |
svn-id: r6344 | |||
2003-01-01 | fixed cutscene override in V8; cleanup | Max Horn | |
svn-id: r6316 | |||
2002-12-31 | implemented o8_getDateTime | Max Horn | |
svn-id: r6295 | |||
2002-12-30 | More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 ↵ | James Brown | |
-b201) and the Map (-d1 -b226) now mostly work svn-id: r6281 | |||
2002-12-27 | implemented V8 verbops fully, based on V6 - this contains some guessing and ↵ | Max Horn | |
may contain mistakes. Also added string width opcode svn-id: r6200 | |||
2002-12-26 | group startScript/Object codes (no code change) | Max Horn | |
svn-id: r6180 | |||
2002-12-26 | map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ↵ | Max Horn | |
after the first sentence is uttered (looking into that now); various cleanup; added a guess at VAR_EGO (based on what cmidec says is the 'default_actor') svn-id: r6176 | |||
2002-12-26 | Update more CMI opcodes. The first room now starts, although actor text ↵ | James Brown | |
crashes if I try and draw it (Fingolfin?). Object Flags seem to be, suprise, wrong.. as the door to the outside starts open :) svn-id: r6169 | |||
2002-12-26 | dummy o8_startVideo implementation | Max Horn | |
svn-id: r6166 | |||
2002-12-26 | reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ↵ | Max Horn | |
NUT based CharsetRenderer) svn-id: r6162 | |||
2002-12-25 | cleanup | Max Horn | |
svn-id: r6140 | |||
2002-12-25 | chenged opcode o8_breakHerVar to o6_delayFrames | Paweł Kołodziejski | |
svn-id: r6139 | |||
2002-12-25 | converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵ | Max Horn | |
V8; added some work in o8_kludge2 svn-id: r6132 | |||
2002-12-25 | Clean up the hack. But it's still kinda a hack. Er. :) | James Brown | |
svn-id: r6130 | |||
2002-12-25 | more opcodes (we see graphics again, albeit only briefly before it crashes) | Max Horn | |
svn-id: r6106 | |||
2002-12-24 | enabled room & local scripts in V8; some more opcodes | Max Horn | |
svn-id: r6105 | |||
2002-12-24 | more V8 opcodes (mostly rerouting to V6 ones) | Max Horn | |
svn-id: r6088 | |||
2002-12-23 | don't let unknown V8 codes pass by (it makes debugging pretty hard) | Max Horn | |
svn-id: r6081 | |||
2002-12-23 | fix jumpTrue/jumpFalse opcodes; slightly better debug output | Max Horn | |
svn-id: r6075 | |||
2002-12-23 | more V8 work | Max Horn | |
svn-id: r6074 | |||
2002-12-23 | some flesh to the V8 bones | Max Horn | |
svn-id: r6073 | |||
2002-12-23 | more V8 mods; cleanup | Max Horn | |
svn-id: r6070 |