Age | Commit message (Expand) | Author |
2004-06-30 | Changes for non-akos version of puttputt | Travis Howell |
2004-06-28 | oops | Eugene Sandulenko |
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko |
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn |
2004-06-27 | Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confine... | Max Horn |
2004-06-24 | Add some more HE7 differences. | Travis Howell |
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko |
2004-06-22 | Add FBEAR: Partial fix for the piano, patch #977249 | Travis Howell |
2004-06-20 | Didn't need to split it after all. | Travis Howell |
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko |
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko |
2004-06-02 | Ignore imuse control code in HE games | Travis Howell |
2004-06-01 | (almost) fixed saving/loading images in fatty bears birthday | Gregory Montoir |
2004-06-01 | minor changes | Gregory Montoir |
2004-06-01 | HE games use slightly different E1 opcode | Travis Howell |
2004-06-01 | Preliminary versions of HE opcodes kernelGetFunctions and | Eugene Sandulenko |
2004-05-31 | Add stub for HE o6_quitPauseRestart. | Eugene Sandulenko |
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may... | Max Horn |
2004-03-02 | Move to HE6 | Travis Howell |
2004-03-02 | Ooops, just move everyting used by HE6 to HE6. | Travis Howell |
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell |
2004-03-02 | Implemented more HE opcode stringLen and added stub for opcode F4 | Eugene Sandulenko |
2004-03-02 | Add better check for HE resource differences. | Travis Howell |
2004-03-02 | Implemented some HE specific opcodes | Eugene Sandulenko |
2004-03-01 | Add stub | Travis Howell |
2004-03-01 | Add HE7 vars | Travis Howell |
2004-03-01 | Move decodeParseString to script_v7he.cpp where it really belongs to. | Eugene Sandulenko |
2004-03-01 | Started work on Freddi Fish. Since it is SPU version 7, added new class. | Eugene Sandulenko |
2004-02-24 | Rename a few opcodes | Travis Howell |
2004-02-23 | Added missing HE opcode (0xEB tellFile) | Eugene Sandulenko |
2004-02-22 | This should fix zak lotto bug correctly. | Travis Howell |
2004-02-20 | Added some more stubs for Kernel[Set/Get]functions. Some more comments | Eugene Sandulenko |
2004-02-16 | Rename opcode | Travis Howell |
2004-02-16 | Rename opcode | Travis Howell |
2004-02-11 | Rename as requested. | Travis Howell |
2004-02-11 | Implementation of ScummEngine_v6he::unknownEA_func | Eugene Sandulenko |
2004-02-09 | Cleanup | Travis Howell |
2004-02-09 | Cleanup | Travis Howell |
2004-02-09 | Not unique | Travis Howell |
2004-02-09 | Add opcode | Travis Howell |
2004-02-07 | More stubs | Travis Howell |
2004-02-07 | Add stub | Travis Howell |
2004-02-07 | Clean up last commit. | Travis Howell |
2004-02-07 | Add separate class for Humongous Entertainment games. | Travis Howell |
2004-01-19 | fix endian bug when dealing with ArrayHeader's; added a hack to permit save g... | Max Horn |
2004-01-19 | moved some V6-only scumm vars to ScummEngine_v6 | Max Horn |
2004-01-19 | smush and insane only work with V6 (this will allow moving some stuff from Sc... | Max Horn |
2004-01-09 | Fix for bug #873688 | Max Horn |