Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-31 | cleanup | Max Horn | |
svn-id: r8169 | |||
2003-05-30 | some cheap doxygen docs; cleanup | Max Horn | |
svn-id: r8154 | |||
2003-05-30 | moved bomp stuff into own files; removed some of our 6 (!) bomp decoders | Max Horn | |
svn-id: r8151 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8145 | |||
2003-05-30 | work around nexus crash (only in old savegames?) | Max Horn | |
svn-id: r8123 | |||
2003-05-28 | const as const can! | Max Horn | |
svn-id: r8058 | |||
2003-05-26 | cleanup | Max Horn | |
svn-id: r8007 | |||
2003-05-24 | some more debug output | Max Horn | |
svn-id: r7888 | |||
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced ↵ | Max Horn | |
derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM) svn-id: r7859 | |||
2003-05-22 | not needed anymore since we read the preposition flag directly from the obcd ↵ | Max Horn | |
data again svn-id: r7830 | |||
2003-05-22 | restricted getObjectIndex to only search thru _objs, not _inventory(to avoid ↵ | Max Horn | |
future confusion), this might cause regressions, though; fixed o2_getObjPreposition; adapted some code to the changed getObjectIndex svn-id: r7829 | |||
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn | |
svn-id: r7795 | |||
2003-05-20 | added enum's for the known actor/object claasses; extended putClass/getClass ↵ | Max Horn | |
to translate the X/Y flip classes; made code use the new enum's; some other cleanup svn-id: r7753 | |||
2003-05-20 | got rid of the evil locked-box hack in adjustXYToBeInBox; instead check for ↵ | Max Horn | |
locked boxes in walkActorOld, which seems to work just as well (and hopefully better) svn-id: r7750 | |||
2003-05-20 | renamed o2_matrixOps -> o2_setBoxFlags; V2 'objY' fixes; cleanup | Max Horn | |
svn-id: r7739 | |||
2003-05-19 | don't touch untouchable objects in V2 games | Max Horn | |
svn-id: r7664 | |||
2003-05-18 | cleanup | Max Horn | |
svn-id: r7646 | |||
2003-05-17 | fixed object walk_x/walk_y for V2 games | Max Horn | |
svn-id: r7591 | |||
2003-05-16 | added roomobj dumping for bundle games (was trivial it turns out :-) | Max Horn | |
svn-id: r7581 | |||
2003-05-15 | fixed the evil, evil COMI crash on Mac OS X (and memory corrupter elsewhere, ↵ | Max Horn | |
maybe?). The last part of this change is the crucial one, computing the correct value for right_strip svn-id: r7527 | |||
2003-05-15 | bounds check; made data static | Max Horn | |
svn-id: r7519 | |||
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn | |
svn-id: r7489 | |||
2003-05-10 | fixed object drawing state handling for V2 games (this shouldn't cause any ↵ | Max Horn | |
regressions in newer games) svn-id: r7424 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-10 | fixed script dumping for flobject script in V6/V7 games | Max Horn | |
svn-id: r7419 | |||
2003-05-10 | added a 'width' parameter to drawBitmap (contrary to 'numstrips', it ↵ | Max Horn | |
specifies the full width of the image passed in, not how much we shoul draw of it) - this will be used for the new V2 drawBitmap code; renamed drawBitmap parameter 'h' to 'height' svn-id: r7412 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-04 | fixed roomobj dumping | Max Horn | |
svn-id: r7316 | |||
2003-05-01 | fixed regression in MonkeyVGA <sigh>. Aquadran, is the 16 right even for ↵ | Max Horn | |
GF_OLD_BUNDLE ? Or should it just always be 1? svn-id: r7252 | |||
2003-04-28 | ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in ↵ | Max Horn | |
Indy3VGA, too). Reverting this change partially. If anybody experiences problem selecting certain objects in other GF_SMALL_HEADER, tell me svn-id: r7186 | |||
2003-04-28 | fixed two offsets for V2 and two warnings | Paweł Kołodziejski | |
svn-id: r7185 | |||
2003-04-28 | cleanup (yes, the parentstate was changed from 1 to 16 for V3/V4 games - ↵ | Max Horn | |
but that actually seems to be correct, according to older comments in this file, and the disassmbly) svn-id: r7175 | |||
2003-04-26 | fixed offsets for object names for scumm v2 | Paweł Kołodziejski | |
svn-id: r7142 | |||
2003-04-26 | fixed object names in Indy3EGA and Loom | Max Horn | |
svn-id: r7139 | |||
2003-04-26 | update for scumm v2 | Paweł Kołodziejski | |
svn-id: r7137 | |||
2003-04-26 | renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵ | Max Horn | |
Loom svn-id: r7132 | |||
2003-04-21 | fixes for v3 broken by v2 | Paweł Kołodziejski | |
svn-id: r7057 | |||
2003-04-21 | changes for v2 resources | Paweł Kołodziejski | |
svn-id: r7053 | |||
2003-04-13 | shouldn't be increased to next search object ? | Paweł Kołodziejski | |
svn-id: r7009 | |||
2003-04-13 | handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), ↵ | Paweł Kołodziejski | |
getObjOrActorName() funcs svn-id: r7003 | |||
2003-04-13 | handle old_bundle size at addObjectToInventory() func | Paweł Kołodziejski | |
svn-id: r7002 | |||
2003-04-12 | fixed OLD_BUNDLE object image offset | Max Horn | |
svn-id: r6991 | |||
2003-04-12 | added GF_OLD_BUNDLE to findObjectInRoom | Max Horn | |
svn-id: r6986 | |||
2003-04-12 | lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵ | Max Horn | |
further :-) svn-id: r6977 | |||
2003-03-08 | added yet another sanity check (assert); fixed long standing evil bug in ↵ | Max Horn | |
getObjNewDir / getObjOldDir svn-id: r6763 | |||
2003-03-08 | some more dummy code for valgrind debugging | Max Horn | |
svn-id: r6762 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-05 | Patch #697848: Small removeObjectFromRoom() cleanup | Max Horn | |
svn-id: r6689 | |||
2003-03-02 | patch #696030: CMI: More actor direction fixes | Max Horn | |
svn-id: r6662 |