Age | Commit message (Expand) | Author |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-04 | fixed roomobj dumping | Max Horn |
2003-05-01 | fixed regression in MonkeyVGA <sigh>. Aquadran, is the 16 right even for GF_O... | Max Horn |
2003-04-28 | ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in ... | Max Horn |
2003-04-28 | fixed two offsets for V2 and two warnings | Paweł Kołodziejski |
2003-04-28 | cleanup (yes, the parentstate was changed from 1 to 16 for V3/V4 games - but... | Max Horn |
2003-04-26 | fixed offsets for object names for scumm v2 | Paweł Kołodziejski |
2003-04-26 | fixed object names in Indy3EGA and Loom | Max Horn |
2003-04-26 | update for scumm v2 | Paweł Kołodziejski |
2003-04-26 | renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ... | Max Horn |
2003-04-21 | fixes for v3 broken by v2 | Paweł Kołodziejski |
2003-04-21 | changes for v2 resources | Paweł Kołodziejski |
2003-04-13 | shouldn't be increased to next search object ? | Paweł Kołodziejski |
2003-04-13 | handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), getObjOrAc... | Paweł Kołodziejski |
2003-04-13 | handle old_bundle size at addObjectToInventory() func | Paweł Kołodziejski |
2003-04-12 | fixed OLD_BUNDLE object image offset | Max Horn |
2003-04-12 | added GF_OLD_BUNDLE to findObjectInRoom | Max Horn |
2003-04-12 | lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets fur... | Max Horn |
2003-03-08 | added yet another sanity check (assert); fixed long standing evil bug in getO... | Max Horn |
2003-03-08 | some more dummy code for valgrind debugging | Max Horn |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-03-05 | Patch #697848: Small removeObjectFromRoom() cleanup | Max Horn |
2003-03-02 | patch #696030: CMI: More actor direction fixes | Max Horn |
2003-03-02 | fixed warnings | Paweł Kołodziejski |
2003-02-27 | patch #693475 attempt to address the actor facing problems in comi by erik | Jonathan Gray |
2003-01-26 | Patch 671031: Fix for MI1 intro crash + others (move new object | James Brown |
2003-01-18 | fix compilation under VC6 | Paweł Kołodziejski |
2003-01-17 | Clip strip value when removing objects | James Brown |
2003-01-16 | first blastText version. this is work in progress (note that e.g. text is not... | Max Horn |
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown |
2003-01-13 | clear object table for small header games, too | Max Horn |
2003-01-13 | fixed checkRange output; added checkRange call to drawObject; cleanup | Max Horn |
2003-01-13 | removed obsolete FIXME | Max Horn |
2003-01-13 | indention fix | Max Horn |
2003-01-12 | don't lock/unlock if resource was already locked | Max Horn |
2003-01-12 | fix beach crash in COMI | Max Horn |
2003-01-12 | fix banjo duel crash | Max Horn |
2003-01-12 | dump flObject scripts, too | Max Horn |
2003-01-12 | Remove the second biggest hack I've ever seen | James Brown |
2003-01-12 | End of flObject rewrite. It works! It works! :P | James Brown |
2003-01-12 | Fhew. Fix crash. | James Brown |
2003-01-12 | Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memo... | James Brown |
2003-01-12 | New method of local object management. Buggy, segfaults on the Part 1 screen ... | James Brown |
2003-01-11 | Better warn on the flObject 188/189 load hack | James Brown |
2003-01-11 | This is the second biggest hack I've ever seen! FlObject 188/189 hack. | James Brown |
2003-01-01 | Clean up the code a little. | James Brown |
2002-12-31 | added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t... | Max Horn |
2002-12-31 | implemented object drawing (still somewhat broken, we get a 'green screen' ef... | Max Horn |
2002-12-31 | get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ... | Max Horn |