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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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object.cpp
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Author
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-19
changed scumm/object.cpp for V1/V2 once again - this time it really should ma...
Max Horn
2003-09-14
moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...
Max Horn
2003-09-11
let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 ...
Max Horn
2003-09-09
cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...
Max Horn
2003-07-28
more sanity checks
Max Horn
2003-07-28
adding an assert (better paranoid than letting a null pointer slip thru)
Max Horn
2003-07-28
fix return values in getObjectOrActorXY; turned unsafe derefActorSafe call in...
Max Horn
2003-07-24
cleanup: encapsulate some more members of class Actor, and rename newDirectio...
Max Horn
2003-06-30
this FIXME is obsoleted by my recent fix for getMaskFromBox
Max Horn
2003-06-27
fixed warning
Paweł Kołodziejski
2003-06-26
paranoia fix for getOBCDFromObject, in casegetResourceAddress returns 0
Max Horn
2003-06-26
added getOBIMFromObject and getObjectImage methods; changed code to use those
Max Horn
2003-06-26
added ResourceIterator, replacing two of the old findResource/findResourceSma...
Max Horn
2003-06-25
added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...
Max Horn
2003-06-20
seems monkeyega & monkeyvga have byte values for the object name offset, too
Max Horn
2003-06-20
fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour i...
Max Horn
2003-06-19
instead of casting to byte, rather allow offsets > 255
Max Horn
2003-06-18
Fixed MSVC warnings
Jamieson Christian
2003-06-16
Bypass the Maniac Mansion copy protection by making the security door stay
Torbjörn Andersson
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-14
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
Max Horn
2003-06-14
Format string/argument mismatch fix.
Torbjörn Andersson
2003-06-07
replaced GF_AFTER with _version
Max Horn
2003-06-06
v1 object drawing updates from aquadran
Jonathan Gray
2003-06-06
fixed almost object drawing for v1 games, (ugly hack for drawBitmap)
Paweł Kołodziejski
2003-06-01
Reverted the recent o5_getClosestObjActor() change and fixed it by
Torbjörn Andersson
2003-06-01
cleanup / added comments / code unification
Max Horn
2003-05-31
some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectNa...
Max Horn
2003-05-31
cleanup
Max Horn
2003-05-30
some cheap doxygen docs; cleanup
Max Horn
2003-05-30
moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
Max Horn
2003-05-30
cleanup
Max Horn
2003-05-30
work around nexus crash (only in old savegames?)
Max Horn
2003-05-28
const as const can!
Max Horn
2003-05-26
cleanup
Max Horn
2003-05-24
some more debug output
Max Horn
2003-05-23
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo...
Max Horn
2003-05-22
not needed anymore since we read the preposition flag directly from the obcd ...
Max Horn
2003-05-22
restricted getObjectIndex to only search thru _objs, not _inventory(to avoid ...
Max Horn
2003-05-21
many pedantic warning fixes (and some actual potential buglets fixed, too)
Max Horn
2003-05-20
added enum's for the known actor/object claasses; extended putClass/getClass ...
Max Horn
2003-05-20
got rid of the evil locked-box hack in adjustXYToBeInBox; instead check for l...
Max Horn
2003-05-20
renamed o2_matrixOps -> o2_setBoxFlags; V2 'objY' fixes; cleanup
Max Horn
2003-05-19
don't touch untouchable objects in V2 games
Max Horn
2003-05-18
cleanup
Max Horn
2003-05-17
fixed object walk_x/walk_y for V2 games
Max Horn
2003-05-16
added roomobj dumping for bundle games (was trivial it turns out :-)
Max Horn
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