index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
palette.cpp
Age
Commit message (
Expand
)
Author
2004-09-03
preliminar Wiz images support (HE 72)
Gregory Montoir
2004-08-15
Correct value
Travis Howell
2004-07-26
Ooops, adjust for start value.
Travis Howell
2004-07-26
Ooops, adjust for start value.
Travis Howell
2004-07-26
Fix darkness issues in Amiga verisons of FOA/MI2.
Travis Howell
2004-07-25
Fix love sign missing when black light turned on, in Sam & Max regression.
Travis Howell
2004-07-25
Merge palette functions.
Travis Howell
2004-07-25
Sam & Max doesn't need separate palette, just uses _shadowPalette.
Travis Howell
2004-07-13
Simpler method from _sev
Travis Howell
2004-07-13
More palette changes needed for HE 7.0 games.
Travis Howell
2004-07-11
Color cycling is only used in SCUMM 4+ games.
Travis Howell
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-13
Add EGA palette range correction (#896434)
Travis Howell
2004-02-04
No longer required.
Travis Howell
2004-01-06
updated copyright notice
Max Horn
2004-01-04
split out cursor/palette code into separate source files
Max Horn