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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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palette_he.cpp
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Author
2006-02-04
Split intern.h and moved HE stuff into the new file intern_he.h
Max Horn
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
removed unneeded #include
Gregory Montoir
2005-06-24
Whitespace changes.
Torbjörn Andersson
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-05-23
Move wizImage functions to Wiz class.
Travis Howell
2005-05-08
Range checks off by 1.
Travis Howell
2005-05-01
Add feature flag for HE games with 16bit color.
Travis Howell
2005-05-01
Correction to copyHEPaletteColor()
Travis Howell
2005-04-25
Minor cleanup
Travis Howell
2005-04-21
cleanup
Gregory Montoir
2005-04-21
Sync. HE100.
Travis Howell
2005-04-21
Add palette function for HE99+ games.
Travis Howell
2005-04-21
Add palette function foe He99+ games.
Travis Howell
2005-04-18
Small correction, fixes red rose in spyfox2.
Travis Howell
2005-04-16
Small correction.
Travis Howell
2005-04-10
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...
Max Horn
2005-04-10
rmap suppork works now
Travis Howell
2005-04-10
Add initial rmap support for wizImages.
Travis Howell
2005-04-09
rewrite for hePalettes.
Travis Howell
2005-04-09
minor corrections and cleanup
Gregory Montoir
2005-04-08
Add missing palette cpy.
Travis Howell
2005-04-07
Ooops
Travis Howell
2005-04-07
Move palette functions
Travis Howell
2005-04-07
*** empty log message ***
Travis Howell