aboutsummaryrefslogtreecommitdiff
path: root/scumm/player_v1.cpp
AgeCommit message (Expand)Author
2004-03-05Initialize _random_lsr to avoid valgrind warningsJochen Hoenicke
2004-01-08unify _vm / _scumm usageMax Horn
2004-01-08add newlines to end of filesOliver Kiehl
2004-01-08No more neededChris Apers
2004-01-06updated copyright noticeMax Horn
2003-12-18PalmOS sound API cannot access globals or functions out of the first segmentChris Apers
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-05cleanupMax Horn
2003-10-03cleanup / doxygenificationMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-30Generated signed sound samples (cf. feature request #812913).Jochen Hoenicke
2003-09-19cleanup; some more fixed need afnow that the premix proc is expected to gener...Max Horn
2003-09-19cleanupMax Horn
2003-09-19This change was made to player_v2.cpp recently, and seems to fix bugTorbjörn Andersson
2003-09-18unify legal headers a bit hereMax Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...Max Horn
2003-08-15implement the PCjr chunk 1 sounds.Jochen Hoenicke
2003-08-14Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).Jochen Hoenicke
2003-08-14v1 maniac sound playerTravis Howell