aboutsummaryrefslogtreecommitdiff
path: root/scumm/resource.cpp
AgeCommit message (Expand)Author
2003-08-30Update commentTravis Howell
2003-08-29don't try to read objectRoomTable for HEv7 games right nowJonathan Gray
2003-08-29make the 2nd gen windows based humongous games that have things like a differ...Jonathan Gray
2003-08-28clean up humongous v7 index file block handlingJonathan Gray
2003-08-28Load older Color Cycling resource.Travis Howell
2003-08-23Work around for sound resource in ST versions.Travis Howell
2003-08-22Fixed tempo value for Indy3 AD resources. DespiteJamieson Christian
2003-08-22More tweaks to the PPQN and tempo of AD resources.Jamieson Christian
2003-08-20Fix speedy music regression in monkeyega/vga/pass.Travis Howell
2003-08-17More adlib tempo tweaksJochen Hoenicke
2003-08-16Semantics correctionJamieson Christian
2003-08-16Some Tempo changes for adlib soundsJochen Hoenicke
2003-08-16Add a commentTravis Howell
2003-08-15Changed on_timer frequency in adlib so V3 SFX are correctly timed.Jochen Hoenicke
2003-08-15Fixed problem with Adlib sounds being generatedJamieson Christian
2003-08-15add hack for string resource idx numbers greater than max for humongous gamesJonathan Gray
2003-08-14Fix bad checkTravis Howell
2003-08-14Add roland support for loom )ega)Travis Howell
2003-08-14Revert bad changeTravis Howell
2003-08-14Rearrange to be saferTravis Howell
2003-08-14Added support for Roland MT-32 music tracksJamieson Christian
2003-08-14Add RO sound reosurce detection to small_header gamesTravis Howell
2003-08-13Add fixme commentTravis Howell
2003-08-13Adds finals changes for choice of sound formats in older games.Travis Howell
2003-08-13Added PC Speaker and PCjr command line options,Jamieson Christian
2003-08-13Remove unused var.Travis Howell
2003-08-13temp. fixme for music in monkeyega/vgaTravis Howell
2003-08-12Add adlib music for indy3ega/loom and adlib sfx, patch #770862Travis Howell
2003-08-11A nuke wasn't required after allTravis Howell
2003-08-05nuke old resource againTravis Howell
2003-08-05Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ...Travis Howell
2003-07-28removed _encbyte (it's only used locally)Max Horn
2003-07-24cleanup: encapsulate some more members of class Actor, and rename newDirectio...Max Horn
2003-07-22fix for bug #775640Max Horn
2003-07-21added getResourceSize methodMax Horn
2003-07-19moved some functions out of scummvm.cpp into more appropriate files; rearrang...Max Horn
2003-07-19added vc7 files and fixed warnings. vc6 is no longer supported by mePaweł Kołodziejski
2003-07-19typoMax Horn
2003-07-18Add Indy3 FM Towns support, patch #773434Travis Howell
2003-07-17Fix from HibernatusTravis Howell
2003-07-13debug/warning/error all automatically output a newlineMax Horn
2003-07-06add support for MRAW/dmu files in 3DO humongous games, has the overlapping mu...Jonathan Gray
2003-07-06recognise FMUS blcoks from 3DO humongous games and print out some debug info ...Jonathan Gray
2003-07-06Add support for Amiga version of Monkey Island 1Travis Howell
2003-06-26rearragned stuffMax Horn
2003-06-26added ResourceIterator, replacing two of the old findResource/findResourceSma...Max Horn
2003-06-25more const qualifiersMax Horn
2003-06-25added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...Max Horn
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...Max Horn
2003-06-14Format string/argument mismatch fixes.Torbjörn Andersson