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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource.cpp
Age
Commit message (
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Author
2005-04-16
cleanup
Max Horn
2005-04-11
RNAM block is different in HE games.
Travis Howell
2005-04-10
cleanup
Max Horn
2005-04-10
Read the RNAM data (might be useful for debugging)
Max Horn
2005-04-10
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...
Max Horn
2005-04-10
Don't call allocateArrays from readMAXS, rather call it explicitly after call...
Max Horn
2005-04-10
Got rid of _dynamicRoomOffsets
Max Horn
2005-04-09
Pedantic cleanup
Max Horn
2005-04-09
Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re...
Max Horn
2005-04-09
Got rid of GF_NEW_OPCODES
Max Horn
2005-04-09
Simplify the substResFileName system a bit
Max Horn
2005-04-06
Moved createResource, resourceStats, expireResources to ResourceManager
Max Horn
2005-04-04
Cleaning up the charset loading code some more
Max Horn
2005-04-03
Splitting more methods into multiple overloaded versions
Max Horn
2005-04-03
loadCharset gets overloaded for small header games, so no need to check for t...
Max Horn
2005-04-03
Turned readRoomsOffsets into a virtual method
Max Horn
2005-04-03
Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added commen...
Max Horn
2005-03-31
Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we...
Max Horn
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-30
Support for direct reading from NES ROM:
Eugene Sandulenko
2005-03-06
Name parameters properly, lest we'll all be confused...
Max Horn
2005-03-02
Fix room resource loading in Buzzy games.
Travis Howell
2005-03-02
Fix COMI part III regression, I lost a line.
Travis Howell
2005-02-14
Add basic support for DISK index block in later HE games.
Travis Howell
2005-02-11
Turned HE Mac resource filename generator into generall, whole SCUMM-purpose
Eugene Sandulenko
2005-02-02
o Added few targets
Eugene Sandulenko
2005-01-29
Add support for Humongous Mac titles in native format. Please test :)
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-12-17
Reduce code size of resource.cpp to help PalmOS port, by moving util code to ...
Max Horn
2004-11-27
Reduce code duplication
Max Horn
2004-11-27
Don't use directory param of File::open unless you have to
Max Horn
2004-11-09
Cleanup
Chris Apers
2004-10-18
_images not required.
Travis Howell
2004-10-07
Adjusted come comments
Max Horn
2004-10-04
Add some HE99 vars
Travis Howell
2004-10-01
Definately Palettes.
Travis Howell
2004-09-30
Oooops
Travis Howell
2004-09-30
Add some extra cases/opcodes for lost/smaller.
Travis Howell
2004-09-30
Actually always stored in index
Travis Howell
2004-09-30
roomVars rises to 256 is some HE games.
Travis Howell
2004-09-27
Correction for roomImages
Travis Howell
2004-09-19
Removed some not necessary #defines which could (and did) lead to program
Eugene Sandulenko
2004-09-18
Revert last commit by Fingolfin "removed _heV7RoomIntOffsets".
Eugene Sandulenko
2004-09-18
removed _heV7RoomIntOffsets
Max Horn
2004-09-18
Rename some member vars to avoid _ followed by an uppercase letter. More of t...
Max Horn
2004-09-17
nukeArrays still nuking wrong arrays.
Travis Howell
2004-09-16
Correct local script range in HE99+
Travis Howell
2004-09-08
Lower debug level
Travis Howell
2004-09-08
Caused crash.
Travis Howell
2004-09-08
No shadow palette in later games.
Travis Howell
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