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2002-09-29patch #616195Max Horn
svn-id: r5039
2002-09-29Patch #616155: Set Monkey1VGA music instruments dynamicallyJames Brown
svn-id: r5035
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
Remove MIDIEMU driver obsoleted by patch. Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails Switch to NewGUI by default (old code retained 'Just in case') svn-id: r5033
2002-09-25Fix annoying indentation of the CHECK_HEAP macroJames Brown
svn-id: r5018
2002-09-25Patch 613933: Return code for validateresource.James Brown
svn-id: r5017
2002-09-22Add fix meTravis Howell
svn-id: r5004
2002-09-22Add hack from trin to make zak256 sfx/music work again.Travis Howell
Add Makefile changes to Makefile.mingw svn-id: r5000
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-09-15improved open function in File classPaweł Kołodziejski
svn-id: r4945
2002-09-10changed scumm file io to class FilePaweł Kołodziejski
svn-id: r4920
2002-08-30minor tweaksMax Horn
svn-id: r4872
2002-08-29sound system cleanupMax Horn
svn-id: r4867
2002-08-29some cleanup/refactoringMax Horn
svn-id: r4866
2002-08-29experimental support for the V2 resource format (patch #601560)Max Horn
svn-id: r4864
2002-08-21Initial revisionMax Horn
svn-id: r4785