aboutsummaryrefslogtreecommitdiff
path: root/scumm/resource.cpp
AgeCommit message (Collapse)Author
2003-05-31cleanupMax Horn
svn-id: r8169
2003-05-30some cheap doxygen docs; cleanupMax Horn
svn-id: r8154
2003-05-28const as const can!Max Horn
svn-id: r8058
2003-05-28Treat AMI music resoucres in monkey2 for Amiga as ROL for now, to allow ↵Travis Howell
music playback svn-id: r8046
2003-05-26more const qualifiersMax Horn
svn-id: r8002
2003-05-25Corrected target loopback point for 'AD' conversionJamieson Christian
svn-id: r7924
2003-05-25Finishing the fixJamieson Christian
svn-id: r7923
2003-05-25Possible fix for [742962] MI1VGA - Crash at Scumm Bar.Jamieson Christian
Fixes End of Track that is rewritten from 'AD' resource. svn-id: r7922
2003-05-25cleanupMax Horn
svn-id: r7919
2003-05-24(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ↵Max Horn
in scumm.h svn-id: r7908
2003-05-23Fixed PPQN for old 'AD' music resourcesJamieson Christian
svn-id: r7852
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
svn-id: r7795
2003-05-20warning -> debug messageMax Horn
svn-id: r7733
2003-05-20init all Bundle members properly; make _voiceFile/_musicFile protectedMax Horn
svn-id: r7718
2003-05-19make gui work if the requested string vars don't existJonathan Gray
svn-id: r7674
2003-05-18cleanupMax Horn
svn-id: r7646
2003-05-16Feature [557411] Adlib sound effects with GM drivers.Jamieson Christian
Support for simultaneous drivers is based on a #define in imuse.cpp, and is disabled by default. svn-id: r7582
2003-05-16some updates that get us up to the bootscripts of he v7 games before ↵Jonathan Gray
erroring out on unimplemented opcodes svn-id: r7576
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
svn-id: r7489
2003-05-13cleanupMax Horn
svn-id: r7488
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵Max Horn
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393
2003-05-07..\..\msg.txtJamieson Christian
svn-id: r7382
2003-05-03added music looping for MonkeyVGA/EGA and Indy3Max Horn
svn-id: r7283
2003-05-02shouldn't work so late at night, only make mistakesMax Horn
svn-id: r7257
2003-05-01umpfMax Horn
svn-id: r7256
2003-05-01cleanupMax Horn
svn-id: r7255
2003-05-01fixed music tempo in indy3/monkeyvga etc.Max Horn
svn-id: r7253
2003-05-01khalek, your patch didn't handle Indy (the original cause for my patch). ↵Max Horn
This oneshould work better. svn-id: r7251
2003-05-01unbreak costumes in most gamesJonathan Gray
svn-id: r7242
2003-05-01Fixed bug #730030: INDY3: Crash when loading new savegamesMax Horn
svn-id: r7240
2003-04-30PalmOS changesMax Horn
svn-id: r7224
2003-04-29make all known file extensions of resource files workJonathan Gray
svn-id: r7190
2003-04-28pedantic checksMax Horn
svn-id: r7177
2003-04-28add some he v7 blocksJonathan Gray
svn-id: r7173
2003-04-20close bundle files when changing discs in comiJonathan Gray
svn-id: r7023
2003-04-12just in case...Max Horn
svn-id: r6997
2003-04-11fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, ↵Max Horn
plus 2 unknown bytes) svn-id: r6976
2003-04-11made unblocked games get a little farther before crashingMax Horn
svn-id: r6967
2003-03-29changed printf to debugPaweł Kołodziejski
svn-id: r6883
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-01-26LCA03 sync: Modified version of the untrap patch, debuggerJames Brown
savegame/loadgame changes, attempts at making the ComI save/load screen (F1) work. The savegame part of the screen does not work due to a crash, the load part SHOULD... but something resets the saveload flags before they are processed (help! :) svn-id: r6545
2003-01-19oopsMax Horn
svn-id: r6512
2003-01-19added some comments/changed indention of comments to spacesMax Horn
svn-id: r6510
2003-01-12work around a script bug in COMI; cleanup; re-enabled array assertMax Horn
svn-id: r6437
2003-01-12Small fix - _numLocalObjects is a 1-based array, so don't go reading bad ↵James Brown
memory :P svn-id: r6417
2003-01-08our File class already makes sure we find stuff in the resource ↵Max Horn
subdirectory. Plus, it handles different cases right. So now COMI works from CD on Mac OS X, too svn-id: r6363
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well ↵James Brown
this will work transitioning from a disk1 room to a disk2 room in-game, but it works for bootparams and saved games.. svn-id: r6322
2002-12-31get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ↵Max Horn
script dumping svn-id: r6284
2002-12-28de-verbalise some debug messages (move from debug(1) to debug(2)).. so we ↵James Brown
can see printDebug lines easier svn-id: r6227