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path: root/scumm/resource.cpp
AgeCommit message (Expand)Author
2006-01-27Fixed invalid memory reads in generateSubstResFileName.Gregory Montoir
2006-01-27Resource modified status always cleared when nuked.Travis Howell
2006-01-27Make resource management of modified wizImages closer to original games.Travis Howell
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; change...Max Horn
2006-01-18Update copyright noticeEugene Sandulenko
2006-01-16Move over more version specific index blocks.Travis Howell
2006-01-16Index block are specific to later HE games.Travis Howell
2006-01-16Index block doesn't exist.Travis Howell
2006-01-05fixed warningsPaweł Kołodziejski
2006-01-05Initial support for sound code in HE games.Travis Howell
2005-11-19Fix the bundled Macintosh version of FT demo.Travis Howell
2005-11-05Update debug output.Travis Howell
2005-10-22As Kirben suggested, increasing room name bufferGregory Montoir
2005-10-22This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks Dark-Star...Gregory Montoir
2005-10-21fix compilation warnAndrew Kurushin
2005-10-21Add XMAP support for actors.Travis Howell
2005-10-19There are almost 2 dozens of HE games provided as time limited full games.Eugene Sandulenko
2005-10-19HE games require _arraysSlots and sound resource 1 to be saved.Travis Howell
2005-10-18Minor error message fix: isLocked() isn't trying to unlock the resource.Torbjörn Andersson
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Added ResourceManager::isLocked; made ResourceManager::flags protected; moved...Max Horn
2005-10-15Ooops, remove debug output.Travis Howell
2005-10-15Fix regression, resID shouldn't beint16.Travis Howell
2005-10-14Adjust array ids in HE80+ games, to match original.Travis Howell
2005-10-14HE games store and restore locked FlObjects between rooms.Travis Howell
2005-09-17Remoe unused variableEugene Sandulenko
2005-09-17Make Mac DOTT demo runnable.Eugene Sandulenko
2005-08-14If I understand cyx correctly, this is the proper fix for bug #1253171,Torbjörn Andersson
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24I don't think we need to include mididrv.h here.Torbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-19Fix C64 targets. Regression.Eugene Sandulenko
2005-05-23Don't expire roomImage of current room.Travis Howell
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-05-13Check if charset is been used, before expiring the resource.Travis Howell
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-10Add heversions for dutch versions.Travis Howell
2005-04-23Don't use Common::Map for the object table at all; rather use bsearch on a fi...Max Horn
2005-04-20Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...Max Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
2005-04-17Split out some index reading code into a new method readIndexBlock()Max Horn
2005-04-16cleanupMax Horn
2005-04-11RNAM block is different in HE games.Travis Howell
2005-04-10cleanupMax Horn
2005-04-10Read the RNAM data (might be useful for debugging)Max Horn
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn