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path: root/scumm/resource_v7he.cpp
AgeCommit message (Expand)Author
2006-02-04Split intern.h and moved HE stuff into the new file intern_he.hMax Horn
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; change...Max Horn
2006-01-18Update copyright noticeEugene Sandulenko
2006-01-10Get rid of unused variables and removed them from the save data ; FloodFill.u...Gregory Montoir
2006-01-10Free the palette before re-using a 'cached cursor' slot.Gregory Montoir
2006-01-10Small correction.Travis Howell
2006-01-06Rename variables.Travis Howell
2006-01-06Avoid invalid read/writes in createSound() for now.Travis Howell
2006-01-06Adjustments to createSound().Travis Howell
2006-01-05No longer requiredTravis Howell
2006-01-05Initial support for sound code in HE games.Travis Howell
2005-11-05Update debug output.Travis Howell
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-18Combine Win32 and Mac resource extractors (used for cursors in latter HE) asEugene Sandulenko
2005-05-13HE demos sometimes call music tracks that don't exist.Travis Howell
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-10Preparations to let LogicHE hold game-specific code. IntroducedEugene Sandulenko
2005-05-10Add heversions for dutch versions.Travis Howell
2005-05-08Comply to our coding conventionsMax Horn
2005-05-05Get XMAP from correct resource.Travis Howell
2005-05-05HE90+ games set heap size in index.Travis Howell
2005-04-19Add RIFF sound type.Travis Howell
2005-04-18Adjust again, for sound header differences.Travis Howell
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Don't call allocateArrays from readMAXS, rather call it explicitly after call...Max Horn
2005-04-10Got rid of _dynamicRoomOffsetsMax Horn
2005-04-09Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re...Max Horn
2005-04-09Simplify the substResFileName system a bitMax Horn
2005-04-07Original games ignored this index data.Travis Howell
2005-04-07Split readMAXS between HE versionsTravis Howell
2005-04-04Fixed warnings on little-endian systems.Torbjörn Andersson
2005-04-03Splitting more methods into multiple overloaded versionsMax Horn
2005-04-03Turned readRoomsOffsets into a virtual methodMax Horn
2005-03-12clean upMax Horn
2005-02-17Mouse part of big patch #1013937 (OSystem layer with bigger resolution)Eugene Sandulenko
2005-02-11Turned HE Mac resource filename generator into generall, whole SCUMM-purposeEugene Sandulenko
2005-02-05Removed unnecessary empty line.Torbjörn Andersson
2005-02-04Some HFS dumpinf programs write files with resource fork to .bin file.Eugene Sandulenko
2005-02-03Add suppoert for coloured Mac cursors. Though they're disabled at the moment.Eugene Sandulenko
2005-01-31Remove debug output and improve error messages.Eugene Sandulenko
2005-01-31Support for Mac cursors.Eugene Sandulenko
2005-01-30added a basic cursor cache for win32 HE70+ gamesGregory Montoir
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-09-21Should be HE60/70.Travis Howell