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2002-10-01added stopAll in ImusePaweł Kołodziejski
svn-id: r5064
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
Save/Load lines are commented out until the new save/load system is in place. svn-id: r5014
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-22tied to fix 'non-POD type' warning in some GCC versions; moved some common ↵Max Horn
code to saveload.h svn-id: r4997
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-08-31changed resolution values from static to dynamic, I hope I don't break somethingPaweł Kołodziejski
svn-id: r4885
2002-08-29sound system cleanupMax Horn
svn-id: r4867
2002-08-29some cleanup/refactoringMax Horn
svn-id: r4866
2002-08-26some cleanup to the save/load code... I think some more wouldn't hurt :-)Max Horn
svn-id: r4863
2002-08-26fix endian issue for old savegames created on big endian system when trying ↵Max Horn
to load them on little endian systems svn-id: r4862
2002-08-25Fix for #556564Ralph Brorsen
svn-id: r4846
2002-08-24synced with scummvmPaweł Kołodziejski
svn-id: r4821
2002-08-21Initial revisionMax Horn
svn-id: r4785