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path: root/scumm/script.cpp
AgeCommit message (Collapse)Author
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20511
2006-02-11Add support for Spanish version of balloonTravis Howell
svn-id: r20484
2006-02-05revert experimental imuse changesPaweł Kołodziejski
svn-id: r20395
2006-02-05revert experimental imuse changesPaweł Kołodziejski
svn-id: r20394
2006-02-04Fix DISABLE_SCUMM_7_8 compile.Travis Howell
svn-id: r20375
2006-01-28experimental imuse without timer thread usage, it might still have issue ↵Paweł Kołodziejski
stoped audio while switching rooms svn-id: r20270
2006-01-25Extend the workaround for bug #1407789 in an attempt to deal with theTorbjörn Andersson
different versions of Full Throttle. This is partly guesswork, and may be incorrect. svn-id: r20161
2006-01-23Removing GID_ZAK256 and GID_LOOM256Max Horn
svn-id: r20153
2006-01-22Overlooked the Indy3 FM-TOWNS case in my previous commit <sigh>Max Horn
svn-id: r20141
2006-01-22Simplified SCUMM version checks in writeVar/readVarMax Horn
svn-id: r20140
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-18Work around a script bug in Full Throttle. See bug #1407789.Torbjörn Andersson
svn-id: r20080
2006-01-10Get rid of unused variables and removed them from the save data ; ↵Gregory Montoir
FloodFill.unk1C and _curExecScript. Concerning _curExecScript, I checked several interpreters (even one with windex compiled in), the only function where it's used is runAllScripts. svn-id: r19977
2005-11-17Update comments.Travis Howell
svn-id: r19621
2005-11-16Adjust HE version checks, for updated releases.Travis Howell
svn-id: r19611
2005-11-15Allow subtitles to be disabled in HE70 - HE73 games.Travis Howell
svn-id: r19603
2005-11-05Add missing else.Travis Howell
svn-id: r19433
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-02Inventory works in Macintosh version of indy3 now.Travis Howell
svn-id: r18921
2005-10-01Add inventory display for Mac. version of indy3.Travis Howell
svn-id: r18918
2005-09-14OoopsTravis Howell
svn-id: r18821
2005-09-14Fix skipping cutscenes in C64 maniac.Travis Howell
svn-id: r18820
2005-09-14Fix entry point in C64 maniac.Travis Howell
svn-id: r18817
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-07Add patch:Travis Howell
1233352 - Fix hanging descheduled entry/exit scripts svn-id: r18510
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-04Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC)Max Horn
svn-id: r18345
2005-05-29Clear localVars in entry/exit scripts.Travis Howell
svn-id: r18288
2005-05-26Changed name of addMessageToStack to convertMessageToString (still not ↵Max Horn
really happy with that name but at least it is a little bit more descriptive than the old) svn-id: r18262
2005-05-18Correct input script in C64 maniac.Travis Howell
svn-id: r18171
2005-05-09HE60/61 still VAR_NOSUBTITLES.Travis Howell
Typo. svn-id: r17990
2005-05-09All SCUMM6 games use VAR_SUBTITLES, not VAR_NOSUBTITLES.Travis Howell
Cleanup. svn-id: r17989
2005-04-20Moved v2 verb code into class ScummEngine_v2Max Horn
svn-id: r17725
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
svn-id: r17716
2005-04-20Correction to last commits.Travis Howell
svn-id: r17700
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵Max Horn
complies a bit better with our code formatting rules svn-id: r17508
2005-04-09Got rid of GF_NEW_OPCODESMax Horn
svn-id: r17488
2005-04-05getScriptSlot() must start from slot 1, required for nukeArrays() in HE games.Travis Howell
svn-id: r17383
2005-03-31Started to move some resource related code into a new class ResourceManager ↵Max Horn
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311
2005-03-25cleanupMax Horn
svn-id: r17222
2005-03-12Seems to work now, maybe fixed by script cycles?Travis Howell
svn-id: r17088
2005-02-28Missed a change.Travis Howell
svn-id: r16960
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
svn-id: r16958
2005-01-29Renamed _localScriptList to _localScriptOffsets for clarityMax Horn
svn-id: r16691
2005-01-24*** empty log message ***Travis Howell
svn-id: r16630
2005-01-24Correct sound offset sizeTravis Howell
svn-id: r16628
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-10-18Add keyboard control for HE80+ games.Travis Howell
svn-id: r15604
2004-10-16Add missing case for HE 90+Travis Howell
Always clear complete local script vars. svn-id: r15564