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path: root/scumm/script_v100he.cpp
AgeCommit message (Expand)Author
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...Gregory Montoir
2004-11-23renamed some HE opcodesGregory Montoir
2004-11-22Renamed unkMessage2 to showMessageDialog; use printString() in script_v100he....Max Horn
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-17Polygons used by HE71 too.Travis Howell
2004-10-17Rename opcodeTravis Howell
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-16fixed warningsPaweł Kołodziejski
2004-10-16TypoiTravis Howell
2004-10-16Add caseTravis Howell
2004-10-16required for ff5demoGregory Montoir
2004-10-13Remove more duplicates.Travis Howell
2004-10-13Rename opcodeTravis Howell
2004-10-13Add for HE100 too.Travis Howell
2004-10-12Rename as requested.Travis Howell
2004-10-12Rename varsTravis Howell
2004-10-12Rename varTravis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10Add missing cases.Travis Howell
2004-10-10Update HE100 opcode table.Travis Howell
2004-10-10Correct array type order for HE100.Travis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-10Complete stub cases.Travis Howell
2004-10-09Fill in a few more case stubs.Travis Howell
2004-10-09o90_getPolygonOverlap updateGregory Montoir
2004-10-09Fix warning messagesEugene Sandulenko
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell