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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v100he.cpp
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Commit message (
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Author
2004-11-27
Revert opcode EF merge, HE72 uses different array structure.
Travis Howell
2004-11-26
renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...
Gregory Montoir
2004-11-23
renamed some HE opcodes
Gregory Montoir
2004-11-22
Renamed unkMessage2 to showMessageDialog; use printString() in script_v100he....
Max Horn
2004-10-19
Help PalmOS (and more ?) to save memory
Chris Apers
2004-10-17
Polygons used by HE71 too.
Travis Howell
2004-10-17
Rename opcode
Travis Howell
2004-10-17
preliminar o72_captureWizImage() implementation ; still have to handle flag 0...
Gregory Montoir
2004-10-16
fixed warnings
Paweł Kołodziejski
2004-10-16
Typoi
Travis Howell
2004-10-16
Add case
Travis Howell
2004-10-16
required for ff5demo
Gregory Montoir
2004-10-13
Remove more duplicates.
Travis Howell
2004-10-13
Rename opcode
Travis Howell
2004-10-13
Add for HE100 too.
Travis Howell
2004-10-12
Rename as requested.
Travis Howell
2004-10-12
Rename vars
Travis Howell
2004-10-12
Rename var
Travis Howell
2004-10-10
Rename opcodes
Travis Howell
2004-10-10
More HE100 corrections.
Travis Howell
2004-10-10
More HE100 corrections.
Travis Howell
2004-10-10
Add missing cases.
Travis Howell
2004-10-10
Update HE100 opcode table.
Travis Howell
2004-10-10
Correct array type order for HE100.
Travis Howell
2004-10-10
Add some missing code for HE100.
Travis Howell
2004-10-10
Complete stub cases.
Travis Howell
2004-10-09
Fill in a few more case stubs.
Travis Howell
2004-10-09
o90_getPolygonOverlap update
Gregory Montoir
2004-10-09
Fix warning messages
Eugene Sandulenko
2004-10-09
Inital support for later HE games with altered opcode table.
Travis Howell