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path: root/scumm/script_v2.cpp
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2003-05-21added v2 cutscene support (not quite complete; and crashes at some point in ↵Max Horn
maniac because VAR_EGO contains a bogus value); cleanup svn-id: r7781
2003-05-21fix warningsMax Horn
svn-id: r7778
2003-05-21Work on V2 inventory hack a little moreJames Brown
svn-id: r7776
2003-05-21Move stuff aroundJames Brown
svn-id: r7775
2003-05-21Fix this damn userface stuff properly :)James Brown
svn-id: r7772
2003-05-21Hack more stuff in :PJames Brown
svn-id: r7770
2003-05-21Attempt to fix some stuffJames Brown
svn-id: r7768
2003-05-21Hacky zak sentence/inventory drawing (rewrite later on)James Brown
svn-id: r7766
2003-05-21Add Zak v2 doSentence fix, patch #740878Travis Howell
svn-id: r7760
2003-05-20renamed various things for clarityMax Horn
svn-id: r7754
2003-05-20renamed o2_matrixOps -> o2_setBoxFlags; V2 'objY' fixes; cleanupMax Horn
svn-id: r7739
2003-05-19enable box'ed walking in V2 gamesMax Horn
svn-id: r7660
2003-05-18more cleanupMax Horn
svn-id: r7653
2003-05-18more V2 sentence cleanupMax Horn
svn-id: r7631
2003-05-18fixed opcode 0x47Max Horn
svn-id: r7630
2003-05-17some sentence fixesMax Horn
svn-id: r7612
2003-05-17Fix invalid variableJames Brown
svn-id: r7599
2003-05-17Name some varsJames Brown
svn-id: r7597
2003-05-17disable assert in o2_putActor for now (is triggered in Zak intro); cleanupMax Horn
svn-id: r7592
2003-05-16fixed o2_drawObject (thx MadMoose)Max Horn
svn-id: r7586
2003-05-16cleanupMax Horn
svn-id: r7583
2003-05-16test stuffJames Brown
svn-id: r7573
2003-05-16fixed o2_getActorX / o2_getActorY (thanks MadMoose)Max Horn
svn-id: r7564
2003-05-16SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with ↵Max Horn
objectB' or 'Give objectA to objectB' etc.); added a little more V2 sentence hackery; added a FIXME regarding some strange sentence code (accessing objectB before it is set) in script.cpp svn-id: r7562
2003-05-16hackish partial doSentence supportMax Horn
svn-id: r7560
2003-05-14opcodes are just one byteMax Horn
svn-id: r7513
2003-05-14fixed V2 decodeParseStringMax Horn
svn-id: r7508
2003-05-14default text color light blue instead of pinkMax Horn
svn-id: r7506
2003-05-14cleanupMax Horn
svn-id: r7503
2003-05-14V2 text drawingMax Horn
svn-id: r7502
2003-05-14make gcc with extra extra warnings happyJonathan Gray
svn-id: r7501
2003-05-14fixed v2 verb handlingMax Horn
svn-id: r7500
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
svn-id: r7489
2003-05-11cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work ↵Max Horn
properly, though) svn-id: r7429
2003-05-11more V2 'char coord' fixesMax Horn
svn-id: r7427
2003-05-10walkbox & putActor coords in V2 are in 'character coordinates' - x has to ↵Max Horn
multiplied by 8 and y by 2 svn-id: r7426
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵Max Horn
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423
2003-05-10cleaned up / fixed some V2 state stuffMax Horn
svn-id: r7422
2003-05-09Fix intro room transition. Seems correct, so the fixme is really just ↵James Brown
explanitory. svn-id: r7403
2003-05-09fixed V2 drawObjectMax Horn
svn-id: r7400
2003-05-09cleanupMax Horn
svn-id: r7399
2003-05-08added a v2 charset rendered (with a hardcoded font take from german zak); ↵Max Horn
enabled verbs in zak (well, they are drawn at least :-) svn-id: r7398
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵Max Horn
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393
2003-05-08fixed o2_resourceRoutinesMax Horn
svn-id: r7391
2003-05-08Hack: Turn on ignore walkboxes in V2 to stop intro freezing. Remove when we ↵James Brown
have V2 walkbox support (ugh...) svn-id: r7388
2003-05-06can get up to zak sleeping bit now...Jonathan Gray
svn-id: r7363
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
svn-id: r7340
2003-05-05cleanup / reduced code duplicationMax Horn
svn-id: r7339
2003-05-05fix bug pointed out by segraJonathan Gray
svn-id: r7330
2003-05-04V2 verbop fix (read verb name from script)Max Horn
svn-id: r7327