Age | Commit message (Expand) | Author |
2003-08-06 | Add GF_LOOM feature flag for loom games to reduce checks. | Travis Howell |
2003-08-06 | Add GF_INDY3 feature flag for indy3 games to reduce checks | Travis Howell |
2003-08-03 | fix warning | Max Horn |
2003-08-03 | removed obsolete warning | Max Horn |
2003-08-03 | o5_getStringWidth was missing getResultPos() (thanks to _Q for pointing this ... | Max Horn |
2003-07-31 | cleanup for some comments & indention | Max Horn |
2003-07-31 | Forward-port ZakV2 hacks from 0.5.0 branch | James Brown |
2003-07-24 | cleanup: encapsulate some more members of class Actor, and rename newDirectio... | Max Horn |
2003-07-23 | fm towns cd audio fix from Hibernatus | Travis Howell |
2003-07-22 | fix for bug #775839; unified the various Indy3 checks (this gets annoying, ma... | Max Horn |
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell |
2003-07-13 | debug/warning/error all automatically output a newline | Max Horn |
2003-07-13 | Revert my last change, made some in text text unreadable (black). | Travis Howell |
2003-07-13 | Commit fixme to prevent some issues on Amiga verison of MI2 | Travis Howell |
2003-07-13 | consistent case statement options, and make warnings more useful | Jonathan Gray |
2003-07-06 | More fixes from Hibernatus | Travis Howell |
2003-06-30 | partially implemented the Audio CD query opcode in Zak256 (see bug #762589); ... | Max Horn |
2003-06-26 | fix for 'default talk color' use of actorSet opcode (fix for bug #755888) | Max Horn |
2003-06-24 | still don't know how the o5_startMusic opcode works in Zak (if it is even mus... | Max Horn |
2003-06-21 | finally implemented this TODO: using class File instead of fopen | Max Horn |
2003-06-20 | seems monkeyega & monkeyvga have byte values for the object name offset, too | Max Horn |
2003-06-20 | fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour i... | Max Horn |
2003-06-19 | instead of casting to byte, rather allow offsets > 255 | Max Horn |
2003-06-18 | Fixed MSVC warnings | Jamieson Christian |
2003-06-18 | fix for o5_walkActorToActor; this seems to be more like what V3 games expect ... | Max Horn |
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme... | Max Horn |
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn |
2003-06-13 | Hack to avoid bad actor crash in o5_walkActorToActor() when using the camel | Torbjörn Andersson |
2003-06-11 | some walk fixes | Max Horn |
2003-06-07 | Fix for bug #654286: ZAK256: Ending credits are illegible | Max Horn |
2003-06-07 | follow our coding conventions | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-04 | looks like a glitch? | Max Horn |
2003-06-02 | cleaned up the restart/pause/shutdown situation a bit; added comment that exp... | Max Horn |
2003-06-02 | fix for indy3 VGA script bug (bug #743314) | Max Horn |
2003-06-01 | Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068) | Max Horn |
2003-06-01 | Reverted the recent o5_getClosestObjActor() change and fixed it by | Torbjörn Andersson |
2003-05-31 | some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectNa... | Max Horn |
2003-05-30 | Workaround for bug #746349 | Max Horn |
2003-05-30 | modified o5_getClosestObjActor to find actors/objects more than 255 pixels away | Max Horn |
2003-05-30 | rewrote Actor::needBgReset related code (this could cause regressions...) | Max Horn |
2003-05-26 | work around bug #743615 | Max Horn |
2003-05-24 | cleanup / minor tweak | Max Horn |
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo... | Max Horn |
2003-05-23 | clarified / tightened the o5_actorSet hack for actor 0 (it seems to be there ... | Max Horn |
2003-05-23 | v2 fix for o5_getDist (thx segra) | Max Horn |
2003-05-23 | added tons of asserts; added warnings for other cases where we so far silentl... | Max Horn |
2003-05-23 | o5_walkActorToActor cleanup, and fixed for V2 | Max Horn |
2003-05-23 | some well placed asserts (triggering any of those means with 99% a bug in som... | Max Horn |
2003-05-22 | from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p... | Max Horn |