Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-08 | seems it is 'endianness' and not 'endianess' | Max Horn | |
svn-id: r13504 | |||
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better ↵ | Max Horn | |
what it does svn-id: r13476 | |||
2004-04-03 | cleanup StringTab stuff | Max Horn | |
svn-id: r13448 | |||
2004-04-02 | simplify code by integrating a call to translateText() into ↵ | Max Horn | |
addMessageToStack(); improved translateText() further svn-id: r13438 | |||
2004-04-02 | Added support for %___ strings (used in localized version of The Dig) | Max Horn | |
svn-id: r13436 | |||
2004-03-27 | forgot them | Paweł Kołodziejski | |
svn-id: r13393 | |||
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). ↵ | Max Horn | |
Goal was to streamline code logic, and get rid of a FIXME svn-id: r13347 | |||
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this ↵ | Max Horn | |
may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-) svn-id: r13325 | |||
2004-03-15 | cleanup | Max Horn | |
svn-id: r13312 | |||
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter ↵ | Max Horn | |
-- reflect that in the name) svn-id: r13301 | |||
2004-03-15 | clearMsgQueue now just is a synonym for stopTalk -> remove it | Max Horn | |
svn-id: r13300 | |||
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter ↵ | Max Horn | |
for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh> svn-id: r13298 | |||
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but ↵ | Max Horn | |
that'll have to wait till after I slept :-) svn-id: r13295 | |||
2004-03-05 | We already know the Sam & Max screensavers trigger these assertions so | Torbjörn Andersson | |
until someone figures out exactly what to do, let's do something less drastic. Now if someone requests a pixel outside the known screen, assume that pixel has colour 0. svn-id: r13200 | |||
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell | |
svn-id: r13136 | |||
2004-03-01 | Got rid of the Sam & Max inventory hack. This fixes at least one aspect of | Torbjörn Andersson | |
bug #907113. See also bug #493153 for the origins of the hack. It would be very nice if we could get this fix into 0.6.0 as well, because bug #907113 crashes ScummVM for reasons which escape me. But someone will have to verify that the fix is correct first. Pretty please...? svn-id: r13124 | |||
2004-03-01 | HE games specific | Travis Howell | |
svn-id: r13105 | |||
2004-02-29 | Correct incorrect smush filename in Macintosh FT demo | Travis Howell | |
svn-id: r13098 | |||
2004-02-24 | Removeout dated fixme (No reports of asserts in minefield) | Travis Howell | |
svn-id: r13013 | |||
2004-02-23 | Add HE specific modifications to readArray and writeArray. That fixes | Eugene Sandulenko | |
those crashes svn-id: r13004 | |||
2004-02-23 | Proper implementation of readFile, writeFile and redimArray. | Eugene Sandulenko | |
HE specific fixes to defineArray. Now many things started to work in HE games. svn-id: r13003 | |||
2004-02-20 | EVC ... no ... comments ... please :) | Nicolas Bacca | |
svn-id: r12945 | |||
2004-02-18 | Add some safety checks | Max Horn | |
svn-id: r12928 | |||
2004-02-18 | FT/DIG/COMI should always default to 100 for actor.forceclip. | Travis Howell | |
svn-id: r12925 | |||
2004-02-17 | Fix bug in ScummEngine_v6::o6_setBoxSet | Eugene Sandulenko | |
svn-id: r12918 | |||
2004-02-16 | Rename opcode | Travis Howell | |
svn-id: r12914 | |||
2004-02-16 | Rename opcode | Travis Howell | |
svn-id: r12913 | |||
2004-02-16 | Add comment and case | Travis Howell | |
svn-id: r12912 | |||
2004-02-16 | Update comment | Travis Howell | |
Remove duplicate code svn-id: r12911 | |||
2004-02-15 | More fixes to ScummEngine_v6::o6_pickVarRandom | Eugene Sandulenko | |
svn-id: r12899 | |||
2004-02-15 | Fix crash at fbear end scene | Eugene Sandulenko | |
svn-id: r12896 | |||
2004-02-14 | fixed warning | Paweł Kołodziejski | |
svn-id: r12891 | |||
2004-02-14 | changed to debug | Paweł Kołodziejski | |
svn-id: r12890 | |||
2004-02-14 | Fix E4 opcode implemetnation. Now it works | Eugene Sandulenko | |
svn-id: r12888 | |||
2004-02-14 | Some part of E4 opcode is FT/Dig only | Eugene Sandulenko | |
svn-id: r12885 | |||
2004-02-14 | Implementation of o6_unknownE4 | Eugene Sandulenko | |
svn-id: r12884 | |||
2004-02-13 | oops. this clearly demonstrates what bug was here :) | Eugene Sandulenko | |
svn-id: r12839 | |||
2004-02-13 | Fix potential bug, depended on compiler. | Eugene Sandulenko | |
svn-id: r12838 | |||
2004-02-09 | Cleanup | Travis Howell | |
svn-id: r12797 | |||
2004-02-07 | Only used in HE games. | Travis Howell | |
svn-id: r12755 | |||
2004-02-07 | Clean up last commit. | Travis Howell | |
svn-id: r12754 | |||
2004-02-06 | o Now Long TRS messages get wrapped | Eugene Sandulenko | |
o Approaching enemy animation fixed o Renames some vars and struct members o Fixed dosdemo. It didn't run o Correct Mac demo INSANE skipping behaviour svn-id: r12751 | |||
2004-02-06 | Update comment | Travis Howell | |
svn-id: r12750 | |||
2004-01-31 | renamed _saveLoadCompatible to _saveTemporaryState; make use of ↵ | Max Horn | |
requestLoad/requestSave svn-id: r12691 | |||
2004-01-30 | DOTT should save sound state if _saveLoadSlot is true when doing a temporary ↵ | Travis Howell | |
save. It doesn't set flag via get/setkernal like later games. svn-id: r12674 | |||
2004-01-22 | Not needed for puttdemo. | Travis Howell | |
svn-id: r12573 | |||
2004-01-22 | actor ignoreTurns is complete for scumm6 | Travis Howell | |
svn-id: r12571 | |||
2004-01-22 | Remove a few old warnings. | Travis Howell | |
svn-id: r12570 | |||
2004-01-19 | cleanup | Max Horn | |
svn-id: r12528 | |||
2004-01-19 | fix endian bug when dealing with ArrayHeader's; added a hack to permit save ↵ | Max Horn | |
games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 svn-id: r12521 |