Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20511 | |||
2006-02-05 | Make debugging a little bit easier :-) | Max Horn | |
svn-id: r20407 | |||
2006-02-05 | Sync. subOp variable name and always use byte. | Travis Howell | |
svn-id: r20382 | |||
2006-01-23 | Added workaround (the nicer one) for a CoMI script bug that would cause | Torbjörn Andersson | |
ScummVM to hang on the PSP. See bug #1398195. (For now, I'm only doing this on the trunk since CoMI on the PSP is considered unsupported/unbearable with ScummVM 0.8.x.) svn-id: r20143 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-17 | Updated comments | Max Horn | |
svn-id: r20071 | |||
2006-01-16 | Match sizes of original versions, to avoid possible overflows. | Travis Howell | |
svn-id: r20052 | |||
2006-01-09 | Fix regressions in earliest HE games again. | Travis Howell | |
Remove pointless scumm var reset to zero. svn-id: r19956 | |||
2005-10-21 | COMI delays use minutes too, so remove hack. | Travis Howell | |
Confirmed with COMI disasm. svn-id: r19226 | |||
2005-10-20 | Correct version of early puttputt | Travis Howell | |
svn-id: r19195 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-14 | Adjust array ids in HE80+ games, to match original. | Travis Howell | |
Otherwise array aren't always nuked by scripts. svn-id: r19082 | |||
2005-09-09 | Remove pointless check, exists in all SCUMM6+. | Travis Howell | |
svn-id: r18793 | |||
2005-09-02 | cleanup | Gregory Montoir | |
svn-id: r18734 | |||
2005-09-02 | workaround bug #1223621 | Gregory Montoir | |
svn-id: r18731 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681 | |||
2005-08-06 | Cleanup. | Torbjörn Andersson | |
svn-id: r18621 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r18453 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-17 | o6_setBlastObjectWindow can be safely ignored | Gregory Montoir | |
svn-id: r18404 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-11 | Cleanup. | Torbjörn Andersson | |
svn-id: r18375 | |||
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell | |
svn-id: r18278 | |||
2005-05-26 | Not used by DOTT scripts. | Travis Howell | |
svn-id: r18253 | |||
2005-05-25 | abs -> ABS (code unification) | Max Horn | |
svn-id: r18246 | |||
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-04-23 | Should be HE61 now. | Travis Howell | |
svn-id: r17765 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell | |
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698 | |||
2005-04-19 | HE games set camera at this point. | Travis Howell | |
svn-id: r17687 | |||
2005-04-17 | Add separate function for loading palette from choosen room. | Travis Howell | |
Avoid pointer problems. svn-id: r17653 | |||
2005-04-16 | Cleanup | Travis Howell | |
svn-id: r17615 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-04-06 | Add correct fix for bug #556496 | Travis Howell | |
svn-id: r17406 | |||
2005-04-06 | setCameraAt call not required, doesn't match original. | Travis Howell | |
svn-id: r17405 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko | |
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300 | |||
2005-03-28 | HE80+ reports whole _classData value of object, if no args are given. | Travis Howell | |
Fixes exit arrows in later HE games. svn-id: r17271 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-07 | Minor cleanup | Travis Howell | |
svn-id: r17025 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-19 | Off by one | Travis Howell | |
svn-id: r16127 | |||
2004-11-27 | Make Array stuff part of the V6 engine class (note: it's a bit confusing to ↵ | Max Horn | |
have two different ArrayHeader structs, maybe we should rename them?) svn-id: r15909 | |||
2004-10-22 | Whitespace | Torbjörn Andersson | |
svn-id: r15647 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-16 | Add missing case for HE 90+ | Travis Howell | |
Always clear complete local script vars. svn-id: r15564 | |||
2004-10-13 | HE 60 specific | Travis Howell | |
svn-id: r15539 |