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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v6.cpp
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Author
2002-12-24
yes they really are the same, one opcode just has a jmp to the other
Jonathan Gray
2002-12-24
more V8 opcodes (mostly rerouting to V6 ones)
Max Horn
2002-12-23
and more V8. Now we again hit the charset limit, but this time caused by the ...
Max Horn
2002-12-23
more V8 mods; cleanup
Max Horn
2002-12-23
renamed new_1, new_2, new_3 in class Actor
Max Horn
2002-12-23
resolved some arguments with aquadran about how to go on about this :-). Rena...
Max Horn
2002-12-23
word size for V8 games is 4 bytes, as opposed to 2 bytes in V6/V7 games. Henc...
Max Horn
2002-12-22
some more V8 opcode flesh
Max Horn
2002-12-22
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't...
Max Horn
2002-12-22
minor cleanup
Max Horn
2002-12-22
allow subtitles in smush animations to be disabled
Jonathan Gray
2002-12-21
increased a little speed of dig demo smush
Paweł Kołodziejski
2002-12-21
fix smush for compatible with dig demo
Paweł Kołodziejski
2002-12-16
refactoring: use inheritance to mode the relations between the various engine...
Max Horn
2002-12-15
added comparision methods for ScummPoint
Max Horn
2002-12-15
oops
Max Horn
2002-12-15
cleanup - we now know that the frame field in Actor is needed, we just have t...
Max Horn
2002-12-12
Tidy one or two things up for future V1/V2/V8 SCUMM support.
James Brown