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path: root/scumm/script_v6.cpp
AgeCommit message (Expand)Author
2003-12-25_inventory was sometimes accessed one-based and sometimes zero-based -> alway...Max Horn
2003-12-25updated kernelSetFunctions opcode 20Paweł Kołodziejski
2003-12-25some changes to digital imusePaweł Kołodziejski
2003-12-25start sound call directly digital imuse, only script part handled by mainloop...Paweł Kołodziejski
2003-12-17cleanupMax Horn
2003-12-15indentionMax Horn
2003-12-06Preliminary support for FT INSANE is added. To enable the code defineEugene Sandulenko
2003-12-05Add keyboard support for derby in FT and cannon battle in COMI, patch #853099Travis Howell
2003-11-28game targets can now have a base filename different from the target name; mis...Max Horn
2003-11-18revert use of GF_DEMO in Humongous games fixing several problemsJonathan Gray
2003-11-18Fix object names in dig demoTravis Howell
2003-11-17replaced demo GIDs wth GF_DEMOPaweł Kołodziejski
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-13*** empty log message ***Travis Howell
2003-11-11Disambiguate o6_jump execution (is _scriptPointer read before or after fetchS...Max Horn
2003-11-10renamed back to o6_ifclassofif and extended names for dim opcodesPaweł Kołodziejski
2003-11-10renamed opcode and added sobopcode commentsPaweł Kołodziejski
2003-11-09renamed some opcodes and added sobopcode commentsPaweł Kołodziejski
2003-11-08Add missing opcode needed for Spanish version (And maybe others?) of Full Thr...Travis Howell
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-10-09kill reference to old urlJonathan Gray
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-26a little betterPaweł Kołodziejski
2003-09-26added v6 version of stamp object opcodePaweł Kołodziejski
2003-09-26now more match dissassemblyPaweł Kołodziejski
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-09-13fixed badly commitPaweł Kołodziejski
2003-09-13implemented fileWrite opcodePaweł Kołodziejski
2003-09-13remove path in filename at delete func tooPaweł Kołodziejski
2003-09-13fixed size logic in readFileToArray()Paweł Kołodziejski
2003-09-13implemented fileread opcodePaweł Kołodziejski
2003-09-13since _hFileTable is only used by Scumm_v6, there is no reason to put it into...Max Horn
2003-09-13implemented opcodes: openfile and closefilePaweł Kołodziejski
2003-09-13a little updated opcode: openFile and deleteFilePaweł Kołodziejski
2003-09-11cleanupMax Horn
2003-09-11cleanupMax Horn
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...Max Horn
2003-09-09fix for bug #782086 (COMI: a long walk)Max Horn
2003-09-07cleanup/refactoringMax Horn
2003-09-03add some stub cases for later humongous games, queue loading and a decodePars...Jonathan Gray
2003-08-28add readINI stub (a HEv7 op)Jonathan Gray
2003-08-15assert that string variable actually exists before we start doing comparisons...Jonathan Gray
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13Fix for bug #787841 ("SAM: Crash when using retriever on Max"). ForTorbjörn Andersson
2003-08-06Upgraded IMuse::doCommand() to support more than 8 parameters.Jamieson Christian
2003-07-24cleanup: encapsulate some more members of class Actor, and rename newDirectio...Max Horn
2003-07-22added a FIXMEMax Horn
2003-07-20improved stampObject opcode for FT mine field, still layers? problemPaweł Kołodziejski