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path: root/scumm/script_v6he.cpp
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2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941
2004-06-06ActorOps case 219 exists in earlier HE games too.Travis Howell
svn-id: r13940
2004-06-06o more _heversion usageEugene Sandulenko
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
eliminated. svn-id: r13927
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
svn-id: r13926
2004-06-02Ignore imuse control code in HE gamesTravis Howell
Add missing code for o6_stampobject (From diasm.) svn-id: r13924
2004-06-02Increase debug levelTravis Howell
Add error about NES MM been currently unsupported. svn-id: r13923
2004-06-01(almost) fixed saving/loading images in fatty bears birthdayGregory Montoir
svn-id: r13921
2004-06-01Fix o6_writeFile.Eugene Sandulenko
svn-id: r13920
2004-06-01minor changesGregory Montoir
svn-id: r13916
2004-06-01HE games use slightly different E1 opcodeTravis Howell
Move HE7 specific opcodes to he7, as requested. svn-id: r13915
2004-06-01Preliminary versions of HE opcodes kernelGetFunctions andEugene Sandulenko
kernelSetFunctions. Somewhat buggy. svn-id: r13914
2004-05-31Forgot to commitEugene Sandulenko
svn-id: r13913
2004-05-31Switch to _heversionTravis Howell
svn-id: r13911
2004-05-31Add stub for HE o6_quitPauseRestart.Eugene Sandulenko
svn-id: r13908
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better ↵Max Horn
what it does svn-id: r13476
2004-04-05there is no imuse in he enginePaweł Kołodziejski
svn-id: r13470
2004-04-03cleanup StringTab stuffMax Horn
svn-id: r13448
2004-04-02simplify code by integrating a call to translateText() into ↵Max Horn
addMessageToStack(); improved translateText() further svn-id: r13438
2004-03-19Revamped COMI/DIG speech decoding (this my cause regressions, watch out). ↵Max Horn
Goal was to streamline code logic, and get rid of a FIXME svn-id: r13347
2004-03-15refactor use of _messagePtr -> instead of using it as an implicit parameter ↵Max Horn
for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh> svn-id: r13298
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295
2004-03-02Move to HE6Travis Howell
svn-id: r13140
2004-03-02Ooops, just move everyting used by HE6 to HE6.Travis Howell
svn-id: r13137
2004-03-02Divide up some code for HE6 and HE7Travis Howell
svn-id: r13136
2004-03-02Add better check for HE resource differences.Travis Howell
Move stringLen to HE7. svn-id: r13130
2004-03-02Make use of GF_WINDOWS in HE gamesEugene Sandulenko
svn-id: r13129
2004-03-02oopsEugene Sandulenko
svn-id: r13127
2004-03-02Implemented some HE specific opcodesEugene Sandulenko
Added some HE GIDs svn-id: r13126
2004-03-01Move decodeParseString to script_v7he.cpp where it really belongs to.Eugene Sandulenko
svn-id: r13109
2004-02-24Add case for 3do version.Travis Howell
svn-id: r13020
2004-02-24Add case for 3do versions.Travis Howell
svn-id: r13018
2004-02-24Rename a few opcodesTravis Howell
svn-id: r13011
2004-02-23Proper implementation of readFile, writeFile and redimArray.Eugene Sandulenko
HE specific fixes to defineArray. Now many things started to work in HE games. svn-id: r13003
2004-02-23Fix o6_readFile. Now it worksEugene Sandulenko
svn-id: r13002
2004-02-23o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but thereEugene Sandulenko
were fbear-specific modifications which didn't apply to it. Hence another GID. o seekFile and tellFile are enabled svn-id: r13001
2004-02-23Added missing HE opcode (0xEB tellFile)Eugene Sandulenko
svn-id: r12999
2004-02-20oopsEugene Sandulenko
svn-id: r12940
2004-02-20o Fixed crashes when file to open does not exist. (missed functionality)Eugene Sandulenko
o Fixed redimArray svn-id: r12939
2004-02-20oops. Restored needed debug output.Eugene Sandulenko
svn-id: r12937
2004-02-20Added some more stubs for Kernel[Set/Get]functions. Some more commentsEugene Sandulenko
on opcodes svn-id: r12936
2004-02-19Fatty Bear games use positive size values in these opcodes.Travis Howell
svn-id: r12933
2004-02-16Rename opcodeTravis Howell
svn-id: r12914
2004-02-16Rename opcodeTravis Howell
svn-id: r12913
2004-02-13Switch warnings to debug.Travis Howell
Remove old commented out Simon code. svn-id: r12845
2004-02-11Rename as requested.Travis Howell
svn-id: r12820
2004-02-11Implementation of ScummEngine_v6he::unknownEA_funcEugene Sandulenko
svn-id: r12819
2004-02-10Revert var name.Travis Howell
svn-id: r12811
2004-02-10Remove unneeded #includeEugene Sandulenko
svn-id: r12800
2004-02-09CleanupTravis Howell
svn-id: r12797