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path: root/scumm/script_v72he.cpp
AgeCommit message (Expand)Author
2004-09-19slightly updated drawWizImage()Gregory Montoir
2004-09-19preliminar WizPolygon rendering support (this is completely *untested*)Gregory Montoir
2004-09-19Ignore trace msgs.Travis Howell
2004-09-19Fix last commitTravis Howell
2004-09-19Removed some not necessary #defines which could (and did) lead to programEugene Sandulenko
2004-09-18Reduce code duplication a bitMax Horn
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
2004-09-18Added ScummEngine::printString() convenience method; changed enqueueText to c...Max Horn
2004-09-18spyozon intro. runsTravis Howell
2004-09-18Neeed to know where polygons are rendereredTravis Howell
2004-09-17Correct and rename opcodeTravis Howell
2004-09-17nukeArrays still nuking wrong arrays.Travis Howell
2004-09-16A few more corrections, fixes freddi2 crash.Travis Howell
2004-09-16No longer required.Travis Howell
2004-09-16Correction to pickVarRandomTravis Howell
2004-09-15Call directTravis Howell
2004-09-15Still not quite right.Travis Howell
2004-09-15Only palette is differentTravis Howell
2004-09-14Save polygonsTravis Howell
2004-09-14Fix array issues.Travis Howell
2004-09-14Only reports trace statusTravis Howell
2004-09-14Report when polyogn Wiz image is used.Travis Howell
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
2004-09-13Reads extra script byte, just like readFile.Travis Howell
2004-09-13*** empty log message ***Travis Howell
2004-09-13Order wrongTravis Howell
2004-09-13Needs to be higher for now.Travis Howell
2004-09-13Add Missing popTravis Howell
2004-09-13Debug code strings should use string num, not var num.Travis Howell
2004-09-13Corect size.Travis Howell
2004-09-13Set correct array length in HE 72+ games.Travis Howell
2004-09-12Correct debugsTravis Howell
2004-09-12More HE opcodes.Travis Howell
2004-09-12Add some change to start later HE99 hames.Travis Howell
2004-09-12Use talkie resource for HE 99+ games.Travis Howell
2004-09-12Add caseTravis Howell
2004-09-12Add some HE90+ opcodesTravis Howell
2004-09-11Add stub case for now.Travis Howell
2004-09-11Seems to be off by 1.Travis Howell
2004-09-11Use random talk animation in HE 80+ games for now.Travis Howell
2004-09-11Not popping enough.Travis Howell
2004-09-10Rename opcodeTravis Howell
2004-09-09Change needed for HE 71 too.Travis Howell
2004-09-09CorrectionsTravis Howell
2004-09-09DuplicateTravis Howell
2004-09-09Fix dog regression.Travis Howell
2004-09-09Add extra opcodes for freddi2Travis Howell
2004-09-09Implement HE 80+ wiz-based cursors. Current implementation is a dirtyEugene Sandulenko
2004-09-08some AKOS tweaks for HE72/80Gregory Montoir
2004-09-08Should be reading array id resource.Travis Howell