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path: root/scumm/script_v8.cpp
AgeCommit message (Expand)Author
2002-12-27SO_ACTOR_SPECIAL_DRAW = shadow_mode! Looks much better this way, too :-)Max Horn
2002-12-27like rtRoom, rtRoomScripts should never expire while the room they belong too...Max Horn
2002-12-27cleanupMax Horn
2002-12-27opcode 0xDD (find verb), used for conversationsMax Horn
2002-12-27verb ids can be > 255 in V8; more V8 verbop correctionsMax Horn
2002-12-27removing some annoying warningsMax Horn
2002-12-27almost all scripts that use o8_getStringWidth pass 1 as first parameter, but ...Max Horn
2002-12-27o8_getStringWidth also pops on paramMax Horn
2002-12-27implemented V8 verbops fully, based on V6 - this contains some guessing and m...Max Horn
2002-12-27fixed flobject loading in V8Max Horn
2002-12-27cleanupMax Horn
2002-12-27Move some things around, to get rid of all these resource/ sprintf's for CMIJames Brown
2002-12-26o8 startScript jugglingJames Brown
2002-12-26group startScript/Object codes (no code change)Max Horn
2002-12-26map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ...Max Horn
2002-12-26Fix incorrect opcode (now it at least starts the Verb Widget scripts)James Brown
2002-12-26added missing returnPaweł Kołodziejski
2002-12-26Update more CMI opcodes. The first room now starts, although actor text crash...James Brown
2002-12-26CMI opcode workJames Brown
2002-12-26SMUSH playback opcodeJames Brown
2002-12-26dummy o8_startVideo implementationMax Horn
2002-12-26added intensity roomopsMax Horn
2002-12-26Allow the CMI logo room to runJames Brown
2002-12-26reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ...Max Horn
2002-12-26fixed save/load; more restructuring of the charset rendering codeMax Horn
2002-12-25moved CharsetRendere into its own header/source file; changed Scumm::_charset...Max Horn
2002-12-25implemented V8 kernel function 'killAllScriptsButMe' - not sure if I did it r...Max Horn
2002-12-25text center mode hackMax Horn
2002-12-25two good rules of thumb: don't use typecasts if you don't have to - type cast...Max Horn
2002-12-25added some stuff to lock/unlock object v2Paweł Kołodziejski
2002-12-25added some stuff to lock/unlock objectPaweł Kołodziejski
2002-12-25cleanupMax Horn
2002-12-25chenged opcode o8_breakHerVar to o6_delayFramesPaweł Kołodziejski
2002-12-25changes in o8_kludgePaweł Kołodziejski
2002-12-25breakHereVar takes an argument -> Ctrl-C now works again (skips to the 'Part ...Max Horn
2002-12-25use translateText for V8 print opcodesMax Horn
2002-12-25converted heaps of int16 to int for V8 compatibility; fixed defineArray for V...Max Horn
2002-12-25Clean up the hack. But it's still kinda a hack. Er. :)James Brown
2002-12-25Hacky font support - first attempt :)James Brown
2002-12-25get rid of warnings that flood my terminalMax Horn
2002-12-25renamed Scumm::charset -> Scumm::_charsetMax Horn
2002-12-25Skeleton for hacky font support using Smush's FontRenderer. Doesn't work (unc...James Brown
2002-12-25added (broken) cursor support for V8; enabled bomp drawingMax Horn
2002-12-25filled in f-kludge stuff, and make it push(0) - now we don't crash anymoreMax Horn
2002-12-25more opcodes (we see graphics again, albeit only briefly before it crashes)Max Horn
2002-12-24enabled room & local scripts in V8; some more opcodesMax Horn
2002-12-24added a map from object names to object idsMax Horn
2002-12-24more opcodesMax Horn
2002-12-24opcode 0xE1 = o6_getAnimateVariable ?Max Horn
2002-12-24more V8 opcodes (mostly rerouting to V6 ones)Max Horn